27 June 2024, 12:22 | #321 | |
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Quote:
If the 2nd save is connected by name with the original file and the disk drive in which it was inserted, the moment the original file is ejected from that disk drive, that connection disappears, so there is probably something else wrong here!? (layman's thinking) --------- The next thing... I found one problem in the "Image geometry" tab in the "Scaling" section! It seems that Scaling is not fully separate from C64 and Amiga, because some parts behaves globally. If I apply "crop window" when in Amiga mode and then switch to C64 mode, I see the same changes there as well, and vice versa. Shouldn't each mode remember the window size settings for itself!? (after using crop window) Last edited by amilo3438; 27 June 2024 at 12:45. |
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27 June 2024, 16:33 | #322 |
move.l #$c0ff33,throat
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27 June 2024, 17:40 | #323 |
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@StingRay
In demozoo they wrote "Amiga AGA - Demo" so I took it from there. Correct, seems this is a party version that has some planar artifacing on the Ham-6 Kefratraz bars and in the final version this should be fixed! (but where is the final version!?) |
27 June 2024, 20:58 | #324 | |
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Quote:
In general, the preview for the C64 makes much more sense than for the Amiga. Many Amiga games show an empty preview. (NDOS) So it's very important to split this option between the C64/Amiga and create another option: "Turn off software preview" or better the following selection for Software Preview: "deactivate", "in the File dialog", "in the Software window" (formerly alternative preview) I guess many deactivate them then only for the Amiga. On Windows, the new file dialog (from Win Vista upwards) does not support complex widgets (such as the preview listbox). This means that only the old file dialog variant can be displayed with the preview. It doesn't look as modern as you would expect it to be in File Explorer. If you switch to the alternative software preview, you can see the difference. That would be one more reason to decide against a software preview for the Amiga, at least in the file dialog. I will soon rebuild it and move it to the cores. In this context, the setting of the font size preview will also be moved to the cores. The two settings here refer to the font size of the preview in the File Dialog and the Software Dialog. |
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27 June 2024, 21:37 | #325 |
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(04) Old School (Demo) by New Generation Crew --> http://janeway.exotica.org.uk/release.php?id=16444
This demo is behaving a bit strangely! Although the site says it is for ECS Chipset, nothing will be displayed after the rainbow part, i.e. click on the LMB. If run on WinUAE in A1200, then it will work, although the mouse image will be a bit strange, i.e. not as shown in the link picture. Tested in Denise with A500 1MB Chip RAM. EDIT: On Demozoo and Pouet says Amiga AGA!!! (So while it seems to work partially, it probably isn't for ECS.) Last edited by amilo3438; 28 June 2024 at 19:23. |
28 June 2024, 17:08 | #326 |
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nightly:
added IPF overlap emulation: fixes Titan. I (re)checked all IPFs that were reported as incorrect (fixed) in the past. All newly inserted floppy disks are not write-protected. That might not have been the best idea. I stumbled across a few games while testing, which therefore do not load and give no indication that the write protection is the cause. e.g. Battle Chess (Amiga), Bounty Bob (C64). It is now rebuilt in such a way that the last write protection setting of the user is remembered and used again. (C64/Amiga) |
28 June 2024, 19:23 | #327 |
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Great, so I'll continue testing!
------------ EDIT: New finding... If C64 core is disabled from options/settings/generic/selection of cores and only Amiga core is left... if now drag'n'drop a c64 disk on amiga screen power button it will open C64 mode but without showing it on top menu!? (so no options visible for C64 even it works) This is also true vice versa! Last edited by amilo3438; 28 June 2024 at 20:07. |
Yesterday, 12:38 | #328 |
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Turrican 3 (1993)(Renegade)[2633] ... During loading it says: serious disk error! (not in WinUAE)
PS. I'm sure I've already tried it in one of the previous nightly versions without problems! |
Yesterday, 20:21 | #329 | |
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Quote:
should be fixed. if core is not active while DnD content for it, then Core will be reactivated |
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