20 July 2020, 09:00 | #41 |
Registered User
Join Date: Mar 2020
Location: Poland
Posts: 13
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20 July 2020, 09:04 | #42 |
Registered User
Join Date: Mar 2020
Location: Poland
Posts: 13
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Thank you so much guys for every single word - we need both encouraging (for morale boost) and criticism (so our heads won't stuck high in the clouds)! The works are going forward. We managed to get some interesting people into our team!
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23 July 2020, 09:46 | #43 |
Registered User
Join Date: Mar 2020
Location: Poland
Posts: 13
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We'd like to announce that Mr. Gary Winnick, former LucasArts art department supervisor on Indiana Jones and the Last Crusade: The Graphic Adventure, co-creator of Maniac Mansion and Thimbleweed Park, as well as having worked on such iconic games as Rescue on Fractalus!, Defenders of Dynatron City and Star Wars, has decided to join our team!
You can visit his page and see his works for yourself: http://www.garyart.net/ Mr. Winnick will focus on the concepts, as well as creating some image art for VergeWorld project. To have such a game dev legend with us is an honor! Welcome aboard! |
23 July 2020, 10:48 | #44 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,798
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Woah. That's nice...
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23 July 2020, 11:27 | #45 | |
Right Herbert
Join Date: Jul 2020
Location: London, UK.
Posts: 8
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Quote:
I made a voxel game a few year ago and having a good artist is make or break. Congrats.... plus Rescue on Fractalus was awesome. |
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25 July 2020, 02:36 | #46 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 1,003
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Good news.
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25 July 2020, 02:56 | #47 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,616
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That is amazing news! Gratz!
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17 June 2024, 20:00 | #48 |
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Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,095
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Just accidentally stumbled upon this again...seems these guys went from Amiga 1st to Megadrive, N64...and finally PC "roguelite racing" "coming soon" on Steam (but that demo was 2 years ago...).
Wow...quite a trajectory |
17 June 2024, 20:07 | #49 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,081
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The cynic in me would say that they mopped up interest in the 'retro market' before releasing a retro-ish game on Steam. That being said it doesn't look half-bad
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17 June 2024, 21:37 | #50 | |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 1,003
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Quote:
Quite a bloody journey- pity no Miggy version- ah well... |
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17 June 2024, 22:33 | #51 | |
Registered User
Join Date: Jan 2010
Location: >
Posts: 2,956
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Quote:
I just think they had they initial plans, but maybe interest wasn’t as high as they thought, and they then tried other platforms too, maybe their ambitions and thoughts of 000’s sales weren’t realistic and went back to the safest bet of developing for a PC platform. |
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18 June 2024, 05:18 | #52 |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,095
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I don't mind platform-changing all that much, but their style of making these wild jumps and not saying anything at all to the interested parties is a bit of a poor show.
Also, the PC game has not been released yet, it's been 2 years since the demo, so...next stop, PS6 & Switch 2? |
18 June 2024, 06:14 | #53 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,081
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Quote:
I hope they'll finish both versions soon, but let's just say that my optimism died in Babylonian times |
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