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#141 |
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Maybe he wanted to say that John Carmack apologized via VR to the Amiga community, but since he had disagreement with ZeniMax, they plug off VR internet connection, and nobody saw it.
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#142 |
Alien Bleed
Join Date: Aug 2022
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#143 | |
HOL/FTP busy bee
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#144 |
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#145 | |
HOL/FTP busy bee
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Edit: Just had a look and it seems like the A4000/040 was sold for 4000 DM. In December 1993 only PC ran Doom ![]() Last edited by TCD; 17 June 2024 at 20:03. |
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#146 | |
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#147 |
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But based on FPS of Gloom on 28mhz 020 4mb A1200 it probably could do it as well as a 386SX PC. In 1993 you could get a 1200 for £325-350 with no bundled games/Dpaint of the 1992 launch stand alone pack. Apollo/Blizzard 1220/4 was about £175 in 94/95 or something and Gloom is very playable on that spec.
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#148 |
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The A4000/040 IIRC was always £1999.99 and 2.5DM=£1 so 5000DM according to 1993 exchange rates. Anything less than 040 is not great compared to £700-800 486 33mhz budget PC performance.
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#149 | ||
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But Doom's code wasn't 486 specific so it would run on a 386SX (if it had enough RAM), just very slowly. 386SX's were big sellers between 1990-1993 because they could run windows 3.1 in 386 enhanced mode and were cheap (compared to 386DX and 486 systems), so many people had one. That meant many PC users would try out the Doom shareware release, encouraging them to upgrade to a 486 when they found the 386SX wasn't fast enough. The A1200 was actually closer to a 386SX than a 286. Both were 32-bit with a flat memory model. A 386SX-16 was a similar speed to the 14MHz EC020, but limited by bus width rather than RAM speed. A typical 386SX had 1-2MB RAM, 40-120MB hard drive and a low-end ISA bus VGA card. Both would need more memory to run Doom, but when the A1200 got trapdoor RAM it was faster than the 386SX-16 (about equivalent to a 386SX-25). What this means is that unlike a 286, the A1200 could have run Doom with a relatively cheap (£140) RAM board. Very slowly of course, but that would just encourage users to upgrade to a 68030. If Commodore had been in better financial health and had released the A1200 a bit earlier (eg. late 1991), by the time Doom was released it would have been well established and just might have convinced Carmack that a port was viable. |
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#150 |
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Location: Novi Sad, Serbia
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No it's not.
If by that second currency, you mean euro. No it's not. I remember well these times, and when transition finally came, the idea was that one DM= one Eur. But soon... after everyone sell their apartments.. let's say... for 100.000 Dm (that was equal to euro), after few months realized that euro is suddenly twice stronger then DM. So they lost twice the value. Some of the banking tricks I guess... why should bank hold only 83.567% of the whole populati, when they can hold 92,786 just by exchanging rates of Euros to DM. This was the biggest fraud ever... I still remember it. Still... considering, how no one complained, I wonder, why banks even stopped at that fraud? I wouldn't. |
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#151 |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,686
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Anything related to starting is now lost. Another spoiled thread. Soon, this will have 1400 messages about nothing. Please go back here. https://eab.abime.net/showthread.php?t=86674&page=255
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#152 | ||
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Here's what you got for £828 in 1993:- Falcon 486DX 33MHz 1MB RAM Trident 8900C low performance ISA bus VGA card 102MB hard drive No monitor No sound card No operating system??? Can't run Doom on that! You would want the 'hi-spec' 486DX-33 which came with 4MB RAM and a 14" SVGA monitor. After adding a cheap sound card the price is £1713. Yes, that's right - more than twice the price of your '£700-800 486 33mhz budget PC'! But price comparisons are silly. Would you really ditch all your Amiga stuff just because a crap quality PC clone was a bit cheaper? Of course not. You ditched it because all the latest hot games needed a PC. Even if the A4000 was substantially cheaper you still wouldn't buy it (unless you had some other application that required an Amiga). |
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#153 |
Computer Nerd
Join Date: Sep 2007
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Don't we already have a thread like this?
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#154 |
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#155 | |
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Also, some FPS games are more enjoyable to play even with lower frame rates for some reason (more responsive), AmiQuake is actually quite nice to play...even at 15 FPS. Possibly using some kind of movement prediction to make up for poor multiplayer internet speeds. |
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#156 | |
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http://www.sunnyside.homelinux.org/s...uary_1993.html Issue 19 of "PC Marketplace" dated Feb 1993 386DX-40 with 14-inch color SVGA monitor for 770 UKP. Includes 42 MB HDD, 1.44 FDD, Mini-Tower, 1 MB RAM, 102 KB, 2S/1P/1G ports, IDE controller. Extra: Per MB for 25 UKP 105 MMB hDD for 95 UKP Non-interlace monitor for 50 UKP. For 4MB RAMM equipped 386DX-40 with SVGA monitor, it's 845 UKP. For 4MB RAM equipped 386DX-40 without monitor, it's 575 UKP. For 4MB RAM equipped 386DX-40 with a non-interlace monitor, it's 625 UKP. For 4MB RAM equipped 486SX-25 with a non-interlace monitor, it's 680 UKP. Windows and mouse prices are listed. Prices are lower towards Q4 1993. Last edited by hammer; 18 June 2024 at 03:42. |
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#157 | |
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[ Show youtube player ] Doom (low details) on 386DX-40 with 128K cache Tseng ET4000 ISA = 26.751 fps Trident 8900CL ISA = 23.0088 fps WD90C32 = 26.838 fps (Diamond Speedstar 24X) For Doom, these SVGA cards with Am386DX-40 perform like Commodore's AGA with MC68030 @ 40 Mhz to 50 Mhz! If the game experience is not textured mapped 3D, it's the platform competes against low-cost SNES's strong 2D gaming experiences. For gamers, you're selling "dreams". The important Xmas Q4 1993 sales period. https://dn790007.ca.archive.org/0/it...PCZone-005.pdf (169 MB download) PC Zone Aug 1993 issue Page 14 of 116 Commodore DT486SX-25 PC with VAT and carriage for 979.99 UKP includes 4MB RAM, 80 MB HDD, 512K video RAM, SVGA monitor, Win3.1, mouse, keyboard Page 78 of 116 486SX-25 based PC for 699 UKP VAT exclusive. includes 70 ns 4MB RAM, 84 MB HDD, 1.44 MB FDD, 2S/1P, 1 MB Video RAM SVGA(16.7 million colors), 14 inch SVGA monitor, UK keyboard, and MS-DOS 6. Page 56 of 116 Orchid SoundProducer (stereo, Sound Blaster 2.0 compatible) for 54 UKP. Sound Blaster 2.0 Deluxe Edition for 66 UKP (with Lemmings, Indy 500, and Speakers). Sound Blaster Pro Deluxe Edition for 103 UKP. Gravis UltraSound for 134 UKP. Doom doesn't need FPU. Doom wasn't the only 3D texture-mapped game in 1993 and 1994. UK 1993 market has a 57.72 million population size. Commodore UK remained operational in 1994, hence it competed against PCs during 1994. Commodore Canada (selling PC clones since 65,000 CD32 boards for Amitech's A2200 clone were locked up in a Philippines warehouse, Commodore Canada sourced PC clones from Canadian 3D Microcomputers) and Commodore Netherlands remained operational in 1994. Commodore UK has shut down after Escom buyout in 1995. Ex-Commodore Germany employees "jumped ship" to Escom. The US 1993 market has a 260.3 million population size. The problem of "single source" is a higher platform-ending risk and the risk is real. Last edited by hammer; 18 June 2024 at 04:40. |
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#158 |
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Join Date: Dec 2015
Location: USA
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Yes you could run doom on an Amiga with a GoldenGate bridgeboard. With exotic technologies like an ET4000 and a Sounds Blastar. Or run the Mac version of Doom when it came out.
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#159 |
HOL/FTP busy bee
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#160 |
old chunk of coal
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The transformation is now complete, this became a fully fledged "what if thread"!
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