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View Poll Results: Doom or Grind on A500? | |||
Doom | 12 | 19.35% | |
Grind | 50 | 80.65% | |
Voters: 62. You may not vote on this poll |
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15 June 2024, 16:17 | #41 |
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Wow, so from thousands of users (some threads have more than 750K views), right now 38 (most of them Grind devs friends and supporters) have voted for Grid. It is clearly sentenced now XD. Who gives a fuck about Doom? shut up and just talk about Grind around here.
Some have exactly what they deserved. |
15 June 2024, 16:32 | #42 | |||
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Quote:
Doom post count: Quote:
Quote:
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15 June 2024, 16:52 | #43 |
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Look, I'm waiting for Grind. But Doom levels in the Dread/Grind engine?
Sign me right the f*ck up. That would rock. |
15 June 2024, 18:10 | #44 | |
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Quote:
That being said I can't say I'm surprised by this reaction to the poll |
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15 June 2024, 19:24 | #45 |
Ex nihilo nihil
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. Even if I inderstand the concept of your post, it's irrelevant given since how many years the 1st game has been released upon the second that is still in development .
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15 June 2024, 19:48 | #46 |
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There can be no doubt that an actual Doom port, running on a mimally expanded (say 1MB to be generous) A500 would be a great technical achievement but the fact is, people would play if to 10 mins and that would be it. Given the monumental amount of effort it would need to make the game work (note, not the engine, per se) by which I mean level and asset optimisation, that's a lot of effort for a cut-down experience. All of Dooms art assets are designed for a 256 colour display with at least 6 bits per gun (VGA) and in EHB with a 4-bit per gun resolution, it looks questionable at best. Nevertheless, you can already run the full game comfortably on a suitably expanded A500.
The other reason Doom is a less interesting target, at least for me is the fact it's all been done to death. "It runs doom" is a meme now, with everything from dedicated FPGA circuits to digital pregnancy tests being included in the menagerie of things that can run it. GRIND is a new game, one that is designed specifically around the limitations of the engine and machine, with a cohesive art style and with plenty of love being poured into it. |
15 June 2024, 19:55 | #47 |
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16 June 2024, 05:24 | #48 | |
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Ok sir, let's make a search for "6 months ago" (Grind was announced on Oct 2023) Doom: "Showing results 1 to 40 of 532" Grind: "Showing results 1 to 40 of 120" Even if you add the entire Grind thread, which is 224 posts, it still doesn't seem like nobody wants to talk about Doom around here, Au contraire, there's so much of it, that it actually became a bit of a running joke. |
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16 June 2024, 05:47 | #49 |
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Before I answer can I plug a Graffiti or a DCTV into the RGB out, or install an Indivision? Just for monitor compatibility reasons.
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16 June 2024, 08:35 | #50 | |
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One of two of the early levels from the shareware version of Doom put into Grind would be a nice homage to the game that inspired it. But with a twist - the normal exit just puts you straight back at the start of the same level. You have to find another way out, or you are stuck in Doom forever! |
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16 June 2024, 11:01 | #51 | |
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If I am pedant, so you consider yourself as a small child requiring some education?
Quote:
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16 June 2024, 11:03 | #52 | |
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Quote:
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16 June 2024, 11:39 | #53 | |
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Quote:
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16 June 2024, 11:41 | #54 |
Alien Bleed
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To paraphrase a recent comment from a wise poster, "it's important that other people are wrong."
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16 June 2024, 11:42 | #55 |
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16 June 2024, 12:02 | #56 |
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@dreadnought : Maybe you missed the "wink" at the end of my sentence and thus you seems, here, to take things a bit too seriously.
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16 June 2024, 12:26 | #57 |
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Man, you guys always gotta fight one another over this frivolous crap...?
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16 June 2024, 12:26 | #58 |
Alien Bleed
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16 June 2024, 12:44 | #59 |
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16 June 2024, 12:48 | #60 |
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Grind?? ive no idea what that is. lol
Last edited by speshady; 16 June 2024 at 15:48. |
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