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Old 12 May 2024, 21:41   #121
demoniac
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Took some time to play the conversion and it seems solid.

Quote:
Originally Posted by jotd View Post
Actually, the non-disappearing explosion also occurs in the original game at this stage.
Noticed this original arcade bug as well.

Related to this, I noticed that the arcade attract mode sequence for the final boss seems different than your conversion's. Was this intentional?

[ Show youtube player ]
(See 0:50 mark as the link starting time isn't working.)

Last edited by demoniac; 13 May 2024 at 02:01.
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Old 12 May 2024, 22:50   #122
jotd
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no it's not intentional. What differences? If it's only attract mode, I'm not going to investigate anyway
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Old 13 May 2024, 01:59   #123
demoniac
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Basically the arcade starts the boss level with all the birds and yours has only two. When the 2nd bird dies, the non-disappearing explosion bug is revealed. The arcade doesn't show that bug manifestation as the player never clears all the birds.
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