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Old 07 December 2023, 20:08   #381
BSzili
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Quote:
Originally Posted by derSammler View Post
Let's stay fair. Are there any other games that run slow on the ZZ9000? If not, there is no reason to believe it's an issue with the hardware. I can fully understand why he does not show much interest in fixing what is most likely a software issue and not related to the card itself.
I never said the issue is with the hardware.

edit:
Quote:
Originally Posted by Lizart View Post
It's kind of a shame that you buy a graphics card for 400 euros and then have to switch to AGA for such a great game. But it is what it is i wished that MNT showed a little more interest in solving the problem.
Actually there's another option that just came to me. I think ShapeShifter has a ZZ9000 driver, that should work much better in conjunction with the official Mac version

Last edited by BSzili; 07 December 2023 at 20:21.
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Old 07 December 2023, 22:09   #382
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I'm not aware of a specific ZZ9000 driver for Shapeshifter. I just use myself CardTrickEVD in Direct mode and 1:1 refresh to hit directly the RTG board, ZZ9000 but previously a CV64 3D with same results.
I have upgraded to the ZZ9000 at some point because i needed HDMI to get rid of picture quality problems i had with the Cybervision on modern LCD (that i didn't have with older LCD or CRT of course). Since then, i can't say that the ZZ9000 has been faster to the eye than the CV64-3D in anything i usually do.
So it is nowhere a graphic accelerator like some people thinks. Is it limited by the Z3 bus.
Now the RTG from the Vampire V2 board, this is something else, it flies.
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Old 07 December 2023, 22:52   #383
Lizart
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Quote:
Originally Posted by BSzili View Post
I never said the issue is with the hardware.

edit:

Actually there's another option that just came to me. I think ShapeShifter has a ZZ9000 driver, that should work much better in conjunction with the official Mac version
I'm not sure if there exist a specific zz9000 driver for shapeshifter, but it supports RTG, so should be faster than AGA. And i always wanted to give shapeshifter a try, so why not yet
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Old 08 December 2023, 06:26   #384
BSzili
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Quote:
Originally Posted by Calabazam View Post
I'm not aware of a specific ZZ9000 driver for Shapeshifter. I just use myself CardTrickEVD in Direct mode and 1:1 refresh to hit directly the RTG board, ZZ9000 but previously a CV64 3D with same results.
I have upgraded to the ZZ9000 at some point because i needed HDMI to get rid of picture quality problems i had with the Cybervision on modern LCD (that i didn't have with older LCD or CRT of course). Since then, i can't say that the ZZ9000 has been faster to the eye than the CV64-3D in anything i usually do.
So it is nowhere a graphic accelerator like some people thinks. Is it limited by the Z3 bus.
Now the RTG from the Vampire V2 board, this is something else, it flies.
I see, thanks for the clarification. I must have misremembered something. In any case ZZ9000 should work as good as any Z3 card for ShapeShifter
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Old 08 December 2023, 08:30   #385
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Shapeshifter works with ZZ9000 RTG card if you set graphics settings:
- 8 bit 256 colors
- Screen type = External
- External driver = Picasso96
- Screen mode = ZZ9000 800x600 8bit
- Size = 800x600
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Old 18 December 2023, 20:32   #386
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@ BSzili


how about a StarCraft port for 68k as there's been one for OS4.1 for a while now?
https://www.amigans.net/modules/newb...m=11&move=next
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Old 19 December 2023, 01:33   #387
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how about a StarCraft port for 68k
https://artishq.wordpress.com/2009/04/30/stratagus-224/
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Old 19 December 2023, 08:40   #388
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The download link there does no longer work and Aminet only has PPC versions.

Did anyone ever tried that on 68k?

Also, I think a lot of the latest posts here should probably be moved to a new thread. Maybe a mod could do that.
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Old 19 December 2023, 09:15   #389
BSzili
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Here's Arti's 68k Stratagus thread:
https://eab.abime.net/showthread.php?t=44398
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Old 19 December 2023, 13:09   #390
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Originally Posted by derSammler View Post
The download link there does no longer work and Aminet only has PPC versions.
Still available here along with several other ports, including CDogs and boing (don't think these were ever officially announced) :

https://web.archive.org/web/20130914...gacorner/Home/
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Old 19 December 2023, 23:20   #391
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Originally Posted by James View Post
Still available here along with several other ports, including CDogs and boing (don't think these were ever officially announced) :

https://web.archive.org/web/20130914...gacorner/Home/

This would be great for PiStorm and Vampire users nowadays as back in 2009 only PPC Amiga users would be able to run this

update:
Got it working nicely on my A1200, PiStorm32 with 3A+ (though getting a red 'cloud' around the moving units...doesn't affect game play though)but I think it'll be too slow on my A4000 and 060@50 but will give it a try to find out on the weekend.

Last edited by klx300r; 21 December 2023 at 05:51.
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Old 27 March 2024, 00:12   #392
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Hi! Today I was testing some stuff on a new accelerator I am betatester of with a 68040 at 40Mhz and surprisingly Dark Forces is more or less playable, unbelievable!

[ Show youtube player ]

Min: 6:40
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Old 27 March 2024, 01:09   #393
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Originally Posted by Estrayk View Post
Hi! Today I was testing some stuff on a new accelerator I am betatester of with a 68040 at 40Mhz and surprisingly Dark Forces is more or less playable, unbelievable!

[ Show youtube player ]

Min: 6:40

Thats fast for a 040
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Old 27 March 2024, 02:33   #394
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Originally Posted by Estrayk View Post
Hi! Today I was testing some stuff on a new accelerator I am betatester of with a 68040 at 40Mhz and surprisingly Dark Forces is more or less playable, unbelievable!
nice to see again 68040@40 in action. It was my latest cpu before to move to x86.
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Old 27 March 2024, 03:29   #395
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Originally Posted by Estrayk View Post
Hi! Today I was testing some stuff on a new accelerator I am betatester of with a 68040 at 40Mhz and surprisingly Dark Forces is more or less playable, unbelievable!

[ Show youtube player ]

Min: 6:40
That looks very nice!


Including apparently an AHI enabled 16bit sound card, is that doing hardware decoding of MP3s or something?


Or/is that with an MHI driver?
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Old 27 March 2024, 14:58   #396
Estrayk
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Originally Posted by grelbfarlk View Post
That looks very nice!


Including apparently an AHI enabled 16bit sound card, is that doing hardware decoding of MP3s or something?


Or/is that with an MHI driver?
No hardware decoding, just a standard AHI 16bits audio card integrated
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Old 28 March 2024, 01:52   #397
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No hardware decoding, just a standard AHI 16bits audio card integrated
You get little more speed if you use Paula for sound without a AHI. audioDevice=0

It would be interesting to get more info for that card and maybe test results for these games which uses Build engine.

https://aminet.net/package/game/shoot/jfsw
https://aminet.net/package/game/shoot/pcexhumed
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Old 28 March 2024, 08:21   #398
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Quote:
Originally Posted by Estrayk View Post
Hi! Today I was testing some stuff on a new accelerator I am betatester of with a 68040 at 40Mhz and surprisingly Dark Forces is more or less playable, unbelievable!

The fps counter feels like like 060 scaled down to 40 MHz. Which is quite likely, I saw a Sysinfo result of 040/50MHz and it was circa 39 MIPS, as is 060 at the same freq.
What's your result on Trinity 040. please?
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