28 February 2024, 23:07 | #1 |
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Audio Mixer 3.6 released (including C integration)
After a longer time working on it than I thought, I've finally released an updated version of my Audio Mixer, now up to version 3.6.
Features:
The documentation has been reworked with the new features, new examples have been added and quite a lot of the code has been overhauled, bugs have been squashed and several new support routines have been added, including one to see the status of the internal mixer channels. There's also a more complete list of changes found in the documentation. Full source is included, as usual. If interested, you can find the new version here: https://www.powerprograms.nl/projects/audio_mixer.html Last edited by roondar; 29 February 2024 at 00:29. Reason: Fixed URL |
29 February 2024, 00:19 | #2 |
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Link is borked.
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29 February 2024, 00:29 | #3 |
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Thanks, I fixed it
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29 February 2024, 00:37 | #4 |
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Excellent - I'm looking forward to giving this a spin!
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29 February 2024, 01:22 | #5 |
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Fantastic !
I was wondering if in the future it will be possible to use this mixer to have mods with 4 (or more channels) in which 1 or more of them are played by one or more of the mixed channels ? it would be great to be able to have songs with 4 or more channels and at the same time have other channels available for sound effects. |
29 February 2024, 09:34 | #6 | |
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Quote:
I'm honestly not sure if I'll ever make a module player myself, so if I go the route of offering module playback via the mixer, I'll likely look at existing module players and adapt them somehow. I've not decided to do this, though. However, no9 has been working on making a proof of concept for a module player specifically aimed at using the mixer to add extra channels to mod playback. He's made two YouTube videos showcasing this using the previous version of the mixer: [ Show youtube player ] [ Show youtube player ] Last edited by roondar; 29 February 2024 at 09:55. |
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03 March 2024, 20:42 | #7 |
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Great stuff
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