31 January 2024, 10:14 | #41 |
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Wow! Other super AMIGA news! For me this is a completely new title, I already have the Joy in my hands...
1) You did a great job pushing AMIGA even with the upgraded ones 2) Is there really anyone still playing with just one button? |
31 January 2024, 10:22 | #42 |
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31 January 2024, 10:55 | #43 | |
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I can provide all the SFX on a long sample, so, Saimon69 can cut and convert all the sound effects for the game. Do you want me to do it? |
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31 January 2024, 10:59 | #44 | |
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31 January 2024, 10:59 | #45 |
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I think the sfx part is sorted out with the hidden service mode which has sfx test
Great job finishing a new arcade port! |
31 January 2024, 11:18 | #46 |
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Thanks guys, hope you will enjoy it. Amiga is massively blessed with arcade ports right now, long may that continue. Will be adding some finishing touches tonight and hope to be on itch within the next day or 2.
It's no jotd level of perfection but pretty close! Thanks Toni for offering to do sfx, jotd actually kindly ripped them already, using MAME service mode. Trouble is the audio is something like 9 channel. JMD squashed it to 4 and the sfx interrupt the track too much. He tried a near 3 channel audio build but really, the same problem. Sometimes you can get away with it, in this case it sounds really jarring. When I can find a way to throw sfx in I certainly will do. |
31 January 2024, 11:27 | #47 |
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I do not know if Saimon69 did bass+drums on the same channel, it is something easy to do and can get a free channel for other things.
If he needs help mixing kick with bass, I can help. So, having one kick+bass sample and other bass sample, snare is alone, so, it is easy to get bass+drums on a single channel, but it can be just one kick+bass sample if you play with the sample play position, starting to play after the kick. Congratulations for the conversion, I am a big fan of Breakthru arcade. |
31 January 2024, 11:34 | #48 |
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Ahh awesome, stuff! If he doesn't reach out here I will let him know Toni, many thanks
Would really add the extra dimension to get them working in harmony. |
31 January 2024, 19:21 | #49 | |
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01 February 2024, 10:05 | #50 |
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01 February 2024, 16:14 | #51 |
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Gameplay:
[ Show youtube player ] |
01 February 2024, 17:15 | #52 |
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01 February 2024, 23:04 | #53 |
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02 February 2024, 06:21 | #54 |
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It did took TWO notes bass to be precise, i used only onr sample but should not be too perceivable, sent a test to acidbottle just now
Last edited by saimon69; 02 February 2024 at 06:38. |
02 February 2024, 06:42 | #55 |
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Very nice port! Plays well on my A1200. Any way to enable the space bar for jump? For single button joysticks.
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02 February 2024, 07:54 | #56 |
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02 February 2024, 10:15 | #57 |
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@saimon: cheers for that, testing it out shortly
@TjLazer: Thank you! Never say never, it is a possibility, not only is it awkward with 1 button but don't want keyboards smashed up lol In all seriousness, will give it some more thought. @K1200RS21: Thanks you for giving it a spin, hopefully with some more feedback can refine it to be spot on, eventually! |
02 February 2024, 11:35 | #58 |
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02 February 2024, 16:15 | #59 |
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I think, fingers crossed, the music and sfx issue is now resolved, with thanks to JMD for the updated mod file
Will push an update with all new arcade sounds after a unrelated issue, that sometimes crops up, is resolved. |
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