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Old 08 November 2023, 18:19   #1
kremiso
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Midnight Resistance curious sound behaviour

wondering if its a sort of bug or just a planned thing

on the Amiga version, at the end of stage7 the music will be turned off and enabled the sfx's instead, until the end of the game

minute 25.. to 26 ie in this Zeusdaz longplay :

[ Show youtube player ]

like someone is pressing S on keyboard while you are playing

---
apart this curious behaviour, a bit of shame that the ST version had both music and sfx enabled at the same time (despite ok worse quality)

[ Show youtube player ]
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Old 08 November 2023, 19:35   #2
vulture
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I think it's by design and for dramatic purposes
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Old 09 November 2023, 07:44   #3
kremiso
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it could indeed be, or maybe its due to that sequence at the end of previous level, when the master ememy laughs, so they mandatory need to swap

btw its strange that the change will going over also in the main menu and in the further new plays

Last edited by kremiso; 09 November 2023 at 08:53.
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Old 09 November 2023, 11:37   #4
dlfrsilver
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This game on amiga has also the ST palette bug....
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Old 09 November 2023, 11:59   #5
derSammler
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Not when playing the WHDLoad version.
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Old 09 November 2023, 12:09   #6
kremiso
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or the WHDLoad version disked

i could add a picky request, if it could be possible to remove that music to sfx switch and leave the music from start to finish

just to avoid to press S everytime
ok not a big issue at all lol, just curious if could be an easy 'fix' that doesnt require too much troubles

and yes, better added on the WHDLoad version
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