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#1 |
Registered User
Join Date: Feb 2011
Location: Italy/Rome
Posts: 2,344
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Modern Amiga Game Price
What could be a good price for a new game for Amiga ocs/ecs and Aga? I'm talking about AAA+ game boxed...
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#2 | |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,522
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Quote:
For me, I'd say between 15€ to 60€ depending of the box qualities, goodies, medias used for the game... And of course depending of the game itself. I'm pretty sure that for a game with Henk Nieborg gfx (he worked on a Megadrive game recently so that's not completely absurd) or Chris Huelsbeck music, people would pay even more... Last edited by sokolovic; 27 October 2023 at 19:02. |
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#3 |
Registered User
Join Date: Sep 2005
Location: Peterborough
Age: 47
Posts: 856
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Personally I look at it in lines with how much did I pay for a game back around 1995 and how much does that relate to now. It seems to be about double (very quick Google search) so I suppose I would spend around £30-£50 now for the big boxed games I used to buy back then.
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#4 | |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,667
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Quote:
I normally don't buy any modern games for retro systems, as I really don't see the point. For me, a modern game has to run on modern hardware, and a retro system is to run games from back then. There are a few exception, e.g. I bought the deluxe boxed copy of Planet X3 for PC as well as Sam's Journey for the C64. So probably about $40 if I really would want to own the game. But for Amiga, it's very unlikely that I will ever buy a modern game for it. |
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#5 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,026
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No idea about boxed games, but for a digital download I personally think 15-30 € is a good price for a game that has some effort put into it. Really great to see that itch.io provides a platform to sell games for any system. Made me buy quite a few Amiga games in 2022 and 2023
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#6 |
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Join Date: Sep 2022
Location: Eastbourne
Posts: 1,091
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It depends on so much - mainly quality, but also originality, development method and time, developer experience. For a well-presented boxed product that'll look good on the shelf I don't think £30 is unreasonable, equivalent of more like £15 back in the day - realistically, even if a new game is as good as what we bought then, will we get as much fun out of (say) Proxima 3 now as we did from SWIV or Battle Squadron back then?
For downloads I like the pay-what-you-think-its-worth model, I wonder how much developers normally receive for this? £10 is probably about the most I'd personally pay when there's no physical tangible product, which i guess is a sign of our generation having bought vinyls or CDs and videos or DVDs rather than just using streaming services? |
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#7 |
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Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,075
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I'm pretty sure he means AAA in the homebrew sense, which nevertheless is comparable with what old commercial AAA games from big companies were like. Sam's Journey is certainly one such example.
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#8 |
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Join Date: Sep 2020
Location: Leon, Mexico
Age: 49
Posts: 77
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I'm still waiting for a quality strategy game for the Amiga, other than Planet X3 I haven't seen much.
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#9 |
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Join Date: Feb 2011
Location: Italy/Rome
Posts: 2,344
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#10 | |
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Join Date: Aug 2013
Location: Marseille / France
Posts: 1,522
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Quote:
And Reshoot Proxima 3 also fits in this definition for the most recent commercial release on the Amiga |
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#11 | ||
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Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,075
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Quote:
Quote:
![]() I don't really have a big budget for games so personally I prefer buying new games digital, and old ones physical. Being a bit of a cheapskate I stick somewhere in the realm of 5-15 quid for digital download, maybe going a bit higher occasionally, if it's really a game from "my" genre (strategy/RPG/adventure/hybrid). |
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#12 |
Registered User
Join Date: Apr 2014
Location: Hemet/USA
Posts: 50
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$10 -$60 dependng on overall quality and presentation ie: box extras ect
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