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#1 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,674
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In the youtube playlist below all the songs i made for a possible Blitz Basic Final Fight port by Fabrizio Radica; made using milkytracker, almost all songs are two channels so to have two player sound FX together with the music.
Final Fight AGA Playlist Last edited by saimon69; 19 April 2020 at 08:32. |
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#2 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 581
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Thank you! :-)
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#3 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,674
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I wanted to do a test on how my music version are actually fitting in the game and used the video editor to overlay musics on a longplay video (used the one by Ironclaw): this is the final result
[ Show youtube player ] |
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#4 |
Registered User
Join Date: Feb 2012
Location: United Kingdom
Posts: 3,224
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Sounds great and plays nice too. The boss at 4:06 seems too easy on this! I haven't played the Amiga version but does he lack the swords and charging towards players in the Amiga version?
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#5 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,674
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AFAIK Richard did not implement enemies behavior same as the arcade so i guess not
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#6 |
Zone Friend
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,130
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Saimon69: Excellent work with the mod, What is the name of that Electric synth instrument that they use at the start of the first level and only use it to play one note?
They use it in [ Show youtube player ] |
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#7 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,674
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I heard that sample around but no clue where it comes from, will investigate
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#8 |
Registered User
Join Date: Nov 2019
Location: Croydon
Posts: 594
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not the same mate that is a sample on saimons tune but the t2 game has an fm synthesis chip it sounds like a generic fm electric guitar patch to me
the sample may or may not come from a similar source but it wouldnt be strange to find fm samples on amiga stuff from back then as those keyboards were all the rage |
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#9 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,674
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In my sample library is defined as ST-56: PINOGUIAK2, no further identification, i did rip it from another mod - the original is 40k but i did made a shorter version to save RAM
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#10 | |
Zone Friend
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,130
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Quote:
It seems all three machines have the YM2151 chip. Atari System 1 Capcom CPS1 Williams/Midway Y Hardware I thought you might have ripped it from the arcade game, 40k is massive, Thanks for checking it out. |
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#11 | |
Registered User
Join Date: Nov 2019
Location: Croydon
Posts: 594
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YM2151 is a 4 operator FM chip and lots of crappy keyboards back then could do this and more it really is a very standard FM sound nothing out of the ordinary
Quote:
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#12 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,674
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Any coder want to hack FF to insert the music? Is two channels this means there can be sound effects for both players
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#13 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,887
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Try hippo player then start "Final"
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#14 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,674
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#15 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,887
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I think I might have tried it once but don't quote me.
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