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Old 20 February 2023, 14:40   #381
Cris1997XX
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Honestly, Turrican 3 AGA would be amazing. 64 colors makes it on par with the Mega Drive, but I would close an eye on that and happily accept 32 as well (You know, expanded color palette and all)
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Old 20 February 2023, 16:27   #382
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Chris Huelsbeck did write a soundtrack for an imaginary Turrican sequel in TFMX format
https://chrishuelsbeck.bandcamp.com/...of-the-machine

Also, there were post-2005 Turrican-inspired games like Hurrican (Win, open sourced) and Gunlord (NeoGeo and Dreamcast)

Last edited by mahen; 20 February 2023 at 16:41.
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Old 20 February 2023, 16:41   #383
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Quote:
Originally Posted by vulture View Post
More sprites displayed due to extra RAM?
Is there an article about it? Not disputing you, but as it's the first time I've heard of this (nothing about it in the programmer's diary of development iirc), I'd just be genuienely interested to read about it, thx.
nope 68020.
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Old 20 February 2023, 17:07   #384
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Ah ok, makes sense. If u find the article about these extras plz post it here, thx.

Last edited by vulture; 20 February 2023 at 18:13.
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Old 20 February 2023, 17:44   #385
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Originally Posted by sokolovic View Post
An AGA sequel of Lionheart with this engine and Henk Nieborg at the gfx (since he's still working on retro projects why not ? ) would surely breaks a kickstarter project.
The Lionheart game name, characters, stories, all existing imagery and data are all under copyright and still owned. The owners have said they are not interested in licensing (at least not to me or anyone else who have tried contacting them on my behalf). I don't see this happening.
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Old 20 February 2023, 18:13   #386
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Well a spiritual sequel if you prefer.
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Old 20 February 2023, 20:33   #387
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Originally Posted by alexh View Post
The Lionheart game name, characters, stories, all existing imagery and data are all under copyright and still owned. The owners have said they are not interested in licensing (at least not to me or anyone else who have tried contacting them on my behalf). I don't see this happening.
Who are currently the owners of Lionheart ?
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Old 20 February 2023, 21:26   #388
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Who are currently the owners of Lionheart ?
Send me a PM. There's nothing you can do. My lawyer has approached them. A large multi billion euro German company has had their lawyers approached them. They seem happy just to sit on it. It's not even related to their main business. At least they have not sent me any crease and desist letters.
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Old 21 February 2023, 10:13   #389
Cris1997XX
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Send me a PM. There's nothing you can do. My lawyer has approached them. A large multi billion euro German company has had their lawyers approached them. They seem happy just to sit on it. It's not even related to their main business. At least they have not sent me any crease and desist letters.
Well, hey. They're not Nintendo...
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Old 21 February 2023, 15:46   #390
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Ha, good catch! Indeed it's a mere 1 disk game. Maybe it preloads stuff and needs less between-levels disk access tho.
Yup I think it worked more or less like this.

The manual also explicitly mentions support for bigger brothers of the 68k (plus I'm fairly sure I read about this in slightly increased tech details somewhere else, but can't remember exactly where anymore...)
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Old 21 February 2023, 20:26   #391
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Originally Posted by sokolovic View Post
Definitively. Now that the engine is made and tested with a free release of a wonderful game, let's hope it will be used in a commercial game that can give Muzza some financial retribution.
An AGA sequel of Lionheart with this engine and Henk Nieborg at the gfx (since he's still working on retro projects why not ? ) would surely breaks a kickstarter project.



Maybe we'll need an executive producer to make this happens.
Brilliant idea! Would love to see that. I remember a rumor back in the day about a Lionheart AGA but no idea if any work was ever done on it or it was just an idea. I tried to ask Henk on Twitter but no reply sadly.
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Old 21 February 2023, 23:27   #392
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No work was ever done. Just an updated disk that fixed a bug only seen on AGA computers.
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Old 21 February 2023, 23:51   #393
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No work was ever done. Just an updated disk that fixed a bug only seen on AGA computers.
That's a shame. I used to dream about how amazing a Lionheart AGA would look. People probably wouldn't agree but I think with the talent of Erwin and Henk that their Playstation game Adventures of Lomax could have come out on on a base A1200 if it made financial sense.
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Old 22 February 2023, 03:59   #394
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That's a shame. I used to dream about how amazing a Lionheart AGA would look. People probably wouldn't agree but I think with the talent of Erwin and Henk that their Playstation game Adventures of Lomax could have come out on on a base A1200 if it made financial sense.
It would've probably turned out similarly to The Misadventures Of Flink...except without redbook audio, maybe
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Old 22 February 2023, 17:08   #395
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There is an interview with Erwin Kloibhofer in an old Amiga Joker Magazin,
where he talked about the disappointment with the rushed Amiga version of Flink.

It could have been something really special, but Psygnosis forced him to do it
"as fast as possible".

He also said something like
"I should have pushed back against Psygnosis" and that he still regrets that he didnĀ“t.
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Old 22 February 2023, 18:26   #396
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There is an interview with Erwin Kloibhofer in an old Amiga Joker Magazin,
where he talked about the disappointment with the rushed Amiga version of Flink.

It could have been something really special, but Psygnosis forced him to do it
"as fast as possible".

He also said something like
"I should have pushed back against Psygnosis" and that he still regrets that he didnĀ“t.
Very interesting. Would you happen to have a link to the article? While I enjoyed Flink I definitely wasn't impressed that the CD32 version was worse than the Sega Genesis one. I think they showed with Lionheart that the Amiga 500 is more powerful than the Genesis, let alone the Amiga 1200. The weird border at the top of the screen and the lack of parallax scrolling was definitely a letdown. If anyone could have pushed the A1200 it would have been them, as I say I think they could have pulled off something as good as Lomax or even better if they had a year or two to do a ground up AGA game. It's too bad that Psygnosis which made their name off the Amiga made him rush it.
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Old 22 February 2023, 18:56   #397
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Phew, i cant remember what issue it was; must be one of the later ones.
(i have almost all (just a few are missing) ...but i am too tired to look today)

I will look tomorrow, ok ?

Lionheart was especially made for the Amiga and it shows.
Flink was a very rushed Mega-Drive Port and Erwin Kloibhofer regrets that.

I could write so much more about Lionheart & Stuff but who in there right mind would want to read that,

; besides, this thread is about the wonderful Turrican 2 AGA that Muzza did.
I love it !!! ; and especially the End Credits

Thank you Muzza !!!
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Old 22 February 2023, 19:38   #398
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Phew, i cant remember what issue it was; must be one of the later ones.
(i have almost all (just a few are missing) ...but i am too tired to look today)

I will look tomorrow, ok ?

Lionheart was especially made for the Amiga and it shows.
Flink was a very rushed Mega-Drive Port and Erwin Kloibhofer regrets that.

I could write so much more about Lionheart & Stuff but who in there right mind would want to read that,

; besides, this thread is about the wonderful Turrican 2 AGA that Muzza did.
I love it !!! ; and especially the End Credits

Thank you Muzza !!!
Thanks, although I think I may have found it here https://www.kultboy.com/index.php?si...d=446&s=1&st=2 I for one could talk about Lionheart all day so please post your thoughts in a new thread if you'd like as I'm sure many would love to read them. And yes, great job Muzza on Turrican 2 AGA, always great to have new things to play!
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Old 23 February 2023, 17:51   #399
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Yup, thats the Interview that i was refering to.
A "mini" interview on the same page as the review itselft. Really bold of the Joker !

I read it along time ago and i did not remember it 100% accurately, because of that,
its always good to have the source.

Joker asked: The Console "Flink" is just a few weeks old, how did you manage to pull him over that fast ?
(there was a slight word play/joke in it but that gets lost in translation)

Erwin Kloibhofer answered: Well, that didn't happen entirely voluntarily,
because Psygnosis wanted that piece absolutely finished before Christmas.
So, we had to make a more or less 1:1 Port,
i would have prefered to work on it a bit longer.
-------------------------------

On another note tho; there was "never" a Lionheart AGA version planed.
That comes from a Erik Simon interview in Amiga Joker 11/93.
https://www.kultboy.com/pic/4555/

When the Joker asked about a AGA version...
Erik said: When a Commodore Manager saw the game,
he thought it was especially made for the new AGA chipset

Erik goes on:Why even bother with a pimped up version ?
;we have already pulled out all the registers.

-----------------------------------------------------------------

So, thats that

So kind of you Lionagony that you want to hear my Lionheart storys,
anecdotes, details about the game and my general obsession with that Game
but i dont want to bore you with that kind of fanboyism

Lets just say, Lionheart is MY favorite Amiga game and then comes Turrican 2
and i got the curve back to the topic

Turrican 2 and the AGA version is an all time (Amiga) classic.

Thank you Muzza; you made Amiga history
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Old 23 February 2023, 19:46   #400
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>Erik goes on:Why even bother with a pimped up version ?
>;we have already pulled out all the registers.

That's too bad, although I'm happy with what we got there is always that urge for what could have been. Would have loved for more people to try and push AGA but it was never to be at that time. However, knowing that pushing AGA could have given us something similar to Lomax means I am also happy to have gotten to play that game even though it wasn't on the Amiga.
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