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#1 |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,533
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Colonization WHD some bugs
Hello, I have some bugs playing this wonderful game with WHD.
After saving, the game doesn't recognize the keyboard anymore. I have to reboot and restart from the last save to resume playing. After a while the game quits suddenly with some message "illegal exception etc...). A bit annoying since saving regularly to prevent brutal quits is made uncomfortable due to the kb problem. I'm using the latest ColonizationAGA WHD version. That makes me ask : why is there a ColonizationAGA WHD version ? The game is OCS. Is there some differences with the other WHD build of Colonization ? Extra question : would it be possible in a future build to add HiRes support in the WHD boot menu ? Being very WB friendly, the game support any WB resolution with the WORKBENCH command (see this thread). |
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#2 |
Registered User
Join Date: Feb 2016
Location: London
Posts: 366
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I would only use a WHDLoad HD version if you have a good reason to. Colonization has a native installer - why not use this?
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#3 |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,533
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I may since I have the original game in box/floppies (but no floppy drive on my 1200
![]() Anyway, since the game have a WHD version, I think reporting bugs isn't a bad idea. |
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#4 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,124
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I am totally agree with Octopus66
![]() Why using a 100% system friendly software with WHDLoad for the risk of introducing new Bugs and even possible crashes ? Just for TinyLauncher ? Hmmm I am a very big of LazyBench. ![]() Once again; 100% System friendly, super tiny and super fast and it just looks for the .info names, so no weird names in the list. DonĀ“t like that. ![]() It even let me use the Mousewheel to scroll down/up the list. ![]() (ahhh, the benefits of a system friendly software ![]() In the Time TinyLauncher aehhmm.. launches; i have already picked my game in Lazybench. ![]() Sure, WHDLoad is essential, but not for everything. ![]() Just saying ![]() Last edited by Torti-the-Smurf; 12 January 2023 at 13:16. Reason: adding Screenshot |
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#5 |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,533
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#6 | |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,124
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Quote:
![]() Please report them here; thats the place for it. http://mantis.whdload.de/my_view_page.php I tested almost 700 games in the last 2 Month... going slightly crazy here ![]() ![]() ![]() Greetings, Torti |
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#7 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,454
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this slave could benefit from a rebuild with newer kickstart and it could be enough to fix the bugs. But reporting through Mantis is always more efficient.
Of course I'm with running everything with whdload even if the game runs from DOS. Sorry that's a biased advice... But also... some games may trash your system on exit or don't free memory correctly or whatever... whdload never does that. Plus the fact that you can generate your TinyLauncher or AGS2 or whatever launch scripts using whdload slavename.slave PRELOAD for each script makes adding a game to your collection a very easy task (for instance with my "compilation maker" tool) |
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#8 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,124
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Yupp, 96% of all my games (780games) are WHDload and a few JST
![]() You had made a Compilation tool ? ![]() ![]() Nice! ![]() I still use *Lazybench until the End ![]() Last edited by Torti-the-Smurf; 12 January 2023 at 17:48. Reason: I use a modified version of Lazybench; that one is not on Aminet ;) |
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Help installing Colonization! | Spacemutiny | New to Emulation or Amiga scene | 3 | 04 March 2015 13:30 |
Colonization ECS | dlfrsilver | HOL data problems | 0 | 06 April 2013 15:51 |
colonization trainer? | mangemani | support.Games | 2 | 17 June 2006 13:30 |
Colonization Saves... | Cheshirecat83uk | support.Games | 8 | 18 March 2006 16:21 |
Colonization non-windowed, how? | Boulder | support.Games | 9 | 26 May 2005 10:15 |
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