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#21 |
Registered User
Join Date: Dec 2019
Location: Preston
Posts: 100
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That Illustrator Gameboy looks like a photograph, very impressive. I like the pixel pushing too.
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#22 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,336
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Thanks. It's all about the details. I'll have to post my 3D render of a Gameboy I did at some point. It's funny that I drew a Gameboy on DPaint in about 1990, then Illustrator years later and most recently a 3D render. About 30 years between them all.
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#23 |
Into the Wonderful
Join Date: Jul 2001
Location: Earthrealm
Age: 43
Posts: 1,432
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Love your work Dast. Very pretty!
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#24 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,336
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Thanks man, I appreciate it. Here's my most recent version of the classic handheld. Created while learning to use Blender last yearish.
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#25 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,071
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#26 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,336
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#27 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,336
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Decided to give my old pixel art hotel a 3D update.
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#28 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Nice
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#29 |
Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 3,454
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@Dastardly
What are your favorite software art packages of choice? |
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#30 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,336
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@DamienD thanks!
@Pyro - I’d say Illustrator and Blender are my favourites. Of course Dpaint will always be a favourite as well from when I first started. |
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#31 |
Registered User
Join Date: Dec 2019
Location: Preston
Posts: 100
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Is that 3d Gameboy rendered in Blender then using Cycles? It's very clean I'm very impressed.
I need to give Blender a try. |
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#32 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,336
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Yes, it was rendered using cycles. The model itself is one of my earlier attempts so I’d like to go back and improve it one day.
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#33 |
Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 3,454
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#34 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,336
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I have to use Illustrator every day for my job and I just like the aesthetics of vector artwork. The only reason I use Blender over any other 3D software is because it’s free. Because I’m still new to 3D, having a free program I can practise with is perfect. I can’t say whether Blender is any better or worse than the others because I haven’t tried them.
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#35 |
Also known as GarethQ
Join Date: May 2019
Location: Twickenham / U.K.
Posts: 749
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Nice job there. Re Blender over other packages, apart from being free, it is open source. So contributing to the project is possible. Cinema 4D is riding high in the motion graphics world, I love it, but it is expensive. Lightwave is still around, but it’s future is worrisome as VizRT bought Newtek just over a year ago and we are all worried if it will be part of the new company’s plan.
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#36 |
Registered User
Join Date: May 2013
Location: Grimstad / Norway
Posts: 877
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#37 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,336
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Yeah, the whole thing has a more exaggerated, cartoony style than the original pixel version. It just felt more natural when I was doing the modelling.
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#38 |
Registered User
Join Date: Jun 2006
Location: Emmerting / Germany
Age: 46
Posts: 71
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Very nice art! Like it
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#39 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,534
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