12 December 2021, 20:12 | #1 |
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Location: Madrid
Age: 40
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Metal Slug port from Atari STE to MegaDrive / Genesis
This Metal Slug port is a conversion from my own Metal Slug port for Atari STE computer. A video:
[ Show youtube player ] Mainly all the game engine is being ported from Atari STE to MegaDrive / Genesis. Audio playback is 100% based on digital samples, using our custom made sound driver that provides 3 channels mixed at 16 KHz. Samples are compressed, in order to save ROM space, and Real-Time decompressed using the Z80 processor. Currently, the same samples and graphics from the Atari STE version takes only 1 MB of MegaDrive / Genesis ROM space, while the STE version takes 3.6 MB There is a high detailed background composed of up to 8600 tiles, and a parallax background. Background uses up to 61 different colours. Custom MegaDrive / Genesis tools are made to create map graphics data, and to provide colouring to the map tiles. Many things are still pending to be ported to MegaDrive / Genesis, Stay tuned! |
16 December 2021, 18:00 | #2 |
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Join Date: Oct 2020
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Following the port of Metal Slug from Atari STE to SEGA Megadrive / Genesis,
This time, a brute force sprite test, in order to evaluate the limits of MegaDrive / Genesis hardware The scene of this video is insane from a gameplay perspective, [ Show youtube player ] But it illustrates the near arcade capabilities of MegaDrive / Genesis hardware |
16 December 2021, 19:46 | #3 |
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Location: Poland
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So when A1200 port?
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17 December 2021, 09:30 | #4 |
OctaMED Music Composer
Join Date: Jan 2009
Location: Venice - Italy
Age: 49
Posts: 672
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Yes, more food for my Everdrive!
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13 February 2022, 11:34 | #5 |
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Location: Madrid
Age: 40
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Work in progress: Entities management system & collision scheme
- Tested on Real Hardware, a Megadrive 1 plus OSSC - [ Show youtube player ] |
26 February 2022, 18:07 | #6 |
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Location: venezia
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amiga port
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