06 May 2011, 15:21 | #1 |
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Barbarian 2 sprites
I am trying to rip from Barbarian 2 and need some help. So far, i have narrowed the sprites down to the correct tile size and it looks almost right, but theres a second bitplane (green) that is slightly off:
I already tried to shift the data forward and backward but no luck. How do i make the bitplanes overlap each other correctly? Edit: Savestate added barbarian2.zip Last edited by Maxim; 07 May 2011 at 14:59. |
07 May 2011, 23:25 | #2 |
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Which mode did you use? There are two ways to shift data - one shifts data after each bitplane and other other after each image (sprite). It looks to me like the second biplane (green) is off by 1 byte - you need to get the software to skip 1 byte after the 1st bitplane data.
Regards, Lonewolf10 |
08 May 2011, 02:30 | #3 |
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Firstly I doubt it is 2 bitplanes!!
Try three |
08 May 2011, 12:25 | #4 |
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Thank you for your help, i figured it out now. Indeed, i used the wrong number of bitplanes and the wrong skip mode (Skip-picture instead of Skip-bitplane). Now i only have to find the correct palette. If Gfxrip fails with that, i will edit it manually.
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08 May 2011, 12:39 | #5 |
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Cool
I didn't want to give you the solution, only point you in the right direction |
09 May 2011, 19:00 | #6 |
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Glad I could help out. I'm new at this too - I'm in the middle of doing Flashback as I need the animation framework for one of my own projects.
Regards, Lonewolf10 |
10 May 2011, 17:09 | #7 |
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I have assembled the playable characters from the tiles. Here are the links:
Barbarian Female Barbarian The Enemies will follow soon (i hope). |
11 May 2011, 13:01 | #8 |
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Missing pixels
its seems that there's missing pixels in some animations but I could be wrong.
Kamel |
11 May 2011, 14:51 | #9 |
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There's nothing missing. Some sprites look cut-off because the player is overlapping with a monster in some of the death animations.
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03 April 2020, 16:20 | #10 |
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If anyone finds this thread and wants to try his or her hand at ripping sprites with Maptapper, here is a screenshot using the savestate above, with the values you need to get the sprites to look right. I wasn' able to get the correct colors yet.
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04 April 2020, 02:20 | #11 |
Moon 1969 = amiga 1985
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Is it possible to change the gfx and reinject it in the uss ??
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04 April 2020, 05:17 | #12 |
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No.
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04 April 2020, 11:58 | #13 |
Phone Homer
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Yeah you can but probably not the best game to do it with.
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21 July 2021, 12:44 | #14 |
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I always wondered how the female Barbarian II character ...
... would look like , when she was a little more busty.
Three days ago I took the sprites Maxim has posted and ... |
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