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#161 |
Registered User
Join Date: May 2017
Location: US
Posts: 2
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Is it possible to run this game in Amiga Forever?
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#162 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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I didn't try it myself, but since it's based on WinUAE it should work.
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#163 |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,685
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Would it be possible to add network support?
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#164 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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It's possible, but would be a significant amount of work, and the interest has been low so far. Also it wouldn't be compatible with the PC versions of JFShadowWarrior, but in theory it could connect to MorphOS/OS4 games in hosted mode.
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#165 | |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,685
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Quote:
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#166 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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I wasn't planning to look into this any time soon, but if you will send me a photo, or if you can video of you playing, I can look into this
![]() Last edited by BSzili; 27 June 2021 at 12:01. |
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#167 | |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,685
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Quote:
![]() [ Show youtube player ] It is not for a playing, but showing that I could. Two 68060 Amigas and Sam 440ep Flex with network. Even CDTV is networked, but has only 68020 CPU and 10,5mb ram. [ Show youtube player ] My original Clickboom's Quake CD [ Show youtube player ] I a curious, why wouldn't SW network play be cross platform? Last edited by utri007; 27 June 2021 at 13:57. |
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#168 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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Sorry I should have been more specific: I meant a picture of a Shadow Warrior network session on Amiga
![]() There are many factors preventing cross-platform play: different endiannes, the use of modern TCP/IP features, etc. Even if it's fixable, it's simply not worth the effort and would likely need changes on both sides. |
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#169 | |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,685
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Quote:
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#170 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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Quake was multiplatform from the start, so they had the foresight to design the network protocol with that in mind. Shadow Warrior doesn't have a dedicated server though, the client/server mode is a new addition in JFSW too, as the original game was P2P-only. One Amiga will have to take the role of the server
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#171 | |
Registered User
Join Date: Nov 2018
Location: Belfast
Posts: 1,542
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Quote:
I guess if I re-install I will lose my saved games right? |
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#172 | |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,972
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Quote:
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#173 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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The performance was slightly improved for the 040 executables. The only way you can lose your saves if you delete them, so make sure you don't accidentally erase SAV files.
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#174 |
Registered User
Join Date: Jul 2013
Location: Liverpool
Posts: 2,600
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I think he means
'they will not be compatible' which is what I found. |
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#175 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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I see. If I changed the save format for any reason I would definitely warn people about it. I tried my old saves, and they all worked fine. If you have one that's broken, then please send it to me so I can take a look.
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#176 |
Registered User
Join Date: Jul 2013
Location: Liverpool
Posts: 2,600
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Try the attached:
Also grab of CRCs so we know what versions Last edited by Nobby_UK; 29 March 2023 at 17:38. |
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#177 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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Thanks for the save, this indeed crashes. For the versions you can check the build date every version prints on startup. I assume this save was created with the first version, right?
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#178 |
Registered User
Join Date: Jul 2013
Location: Liverpool
Posts: 2,600
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The old version, right.
Otherwise there would not be a problem. |
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#179 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,300
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Okay, I assume this save still works with the old version. Do the saves created in the new version work with the old one?
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#180 |
Registered User
Join Date: Jul 2013
Location: Liverpool
Posts: 2,600
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No, it just says 'Loading'
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