20 May 2004, 12:46 | #21 |
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Jim:
In most countries reverse engineering is completely legal, and creating another system that does the same thing is completely legal. If you get "inside info" or obtain information on the system in any illegal way, then the product you create is also illegal. See Sony vs. bleem! case. By the same argument, it is not legal to release Kickstart ROM's - because they the property of their respective owners, it is nothing you created. However, if you created an Amiga emulator you could reverse engineer the system in such a way that it would not need the ROMs (i.e. to find out what they are needed for, and simulate those calls) and thus your Amiga emulator could still be completely legal. Exactly this happened with bleem! and it was proven 100% legal. Take ScummVM, it implements a reverse engineered version of the game engine created by Lucas Arts. Since it contains no material from the original games it is legal (assuming you didn't get any inside info, etc - something difficult to prove either way). About Coca-Cola. How would you reverse engineer that? Even if you could, how would you be able to prove that you did not just take the recipe which was published in the Sun newspaper a few years ago? |
20 May 2004, 22:50 | #22 | |
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21 May 2004, 07:31 | #23 | |
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This Another World clone looks like Another World, plays like Another World. Therefor it infringes the copyright of Another World. In the United States "fair use" laws might allow someone who owns DOS original to rip their files to play this new version, but in most countries it would be considered copyright violation. But ethically it is wrong to be freely distributing a rip-off/clone/clever open source version of a currently (or about to be) active game, unless you are dealing with mega-corporations. |
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21 May 2004, 07:32 | #24 |
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Thanx MethodGit ! now, any1 has the GBA version of it ? Someone must of have downloaded the thing ...
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21 May 2004, 10:41 | #25 |
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DOS Version
http://www.dosgamesonline.com/spellen/anotherworld.zip MacOS Version http://www.ewtoo.org/~matt/forums/raw-0.1.1-osx.zip |
21 May 2004, 13:39 | #26 | |
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21 May 2004, 15:31 | #27 | |
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21 May 2004, 17:16 | #28 |
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MethodGit - You certainly rule ! How did you get it ? I tried Google and every possible result... but nothing. I even tried translating some French stuff on that Forum where it was supposed to be - to no avail
Really nice ! You deserve a beer |
21 May 2004, 17:33 | #29 |
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Ive got this game for sale for the SNES atm on ebay..
http://cgi.ebay.co.uk/ws/eBayISAPI.d...sPageName=WDVW 1 day left.... (I have other snes games listed too) |
21 May 2004, 18:45 | #30 | |
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21 May 2004, 18:50 | #31 | |
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21 May 2004, 18:55 | #32 | |
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21 May 2004, 18:59 | #33 | ||
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21 May 2004, 20:22 | #34 |
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MethodGit: Nice to see you were fast enough on the sites to be able to grab them before mr. Chahi could ;-) I contacted the author of the GBA remake and he said that there is a possibility that HIS GBA version will be sold by Chahi in the future - so they will both make money from it - if it gets released (and if it sells ofcourse ;-) ). I just hope he doesn't get screwed over like Richard Jordan almost did with Fairlight... time will tell.
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21 May 2004, 20:29 | #35 | |
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21 May 2004, 20:31 | #36 | |
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"Ch-chek-check-ch-check it out!" I wonder if it works with the original MacOS datafiles? It's got a higher rez and all y'see. |
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24 May 2004, 15:59 | #37 |
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Did anyone manage to grab the MorphOS version?
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25 May 2004, 22:05 | #38 |
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03 September 2004, 14:08 | #39 |
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Bump!
Interview with Eric Chani http://www.idlethumbs.net/display.php?id=44 Cool portrait image! Very AWish... |
03 September 2004, 19:21 | #40 |
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Heart Of Darkness? never heard of that.. what platforms did that come out on then ?
obviously I would look myself but I`m about to go out on call hmmppfff |
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