21 February 2021, 19:37 | #521 |
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Single non-gsync monitor here, no integrated graphics (desktop PC with antique i7-860 CPU.) In case it's something specific to the GPU BIOS, my card is an Asus Dual GTX 1660 Super Evo OC, DUAL-GTX1660S-O6G-EVO.
Last edited by Rotareneg; 24 February 2021 at 19:29. |
21 February 2021, 20:03 | #522 | |
Zone Friend
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23 February 2021, 21:39 | #523 | |
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Quote:
I have gforce 1030 and not this line in log. so seem only cards above 10xx series have this feature. I have too 461.40 driver |
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24 February 2021, 17:44 | #524 |
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GTX 1060 with 461.51 driver on Windows 10 Build 19042 - no trace of 'MultiPlane Overlays supported' entry in winuaelog. Enabling/disabling G-sync makes no difference.
Looks like nvidia made it exclusive to RTX series. |
24 February 2021, 19:37 | #525 | |
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On the Quadro driver release notes it says:
Quote:
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24 February 2021, 21:05 | #526 |
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On a related note: Chrome uses MPO, so on my system I can force vsync off in Chrome via the nvidia control panel and get tearing even in a window on tests like this one: https://www.testufo.com/photo#photo=...&stuttersize=0
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02 March 2021, 19:44 | #527 |
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@Toni:
Do these BETA series require the installation of DirectX 11 or an additional library? I was wondering, because when I run it on Windows 7 x86 Windows warns that a Direct3D DLL is missing and WinUAE does not run. I'm worried, will this new version no longer support DirectX 9? |
02 March 2021, 19:54 | #528 | |
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Sounds like the usual case: newly installed Windows. Direct3D9 has never been included out of the box. You need to install it manually. |
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02 March 2021, 20:01 | #529 | |||
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Quote:
Quote:
Don't worry, I've uploaded here Quote:
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02 March 2021, 20:24 | #530 |
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It still isn't 4.5 beta related.
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02 March 2021, 20:24 | #531 |
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02 March 2021, 20:35 | #532 |
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Yes, it's related! I installed the BETA version on top of an old version (4.2.1), and I have DirectX 9 installed. The old version works well.
Thank you, you are my friend too. |
02 March 2021, 20:40 | #533 | |
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Both D3D9 and D3D11 are supported in Win7SP1. Then, if it still happens, attach logs as usual. Following the rules reduces unnecessary noise. btw, I wouldn't call copying executable as "installing" |
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11 March 2021, 12:28 | #534 |
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Hi Toni,
I upgraded to the latest WinUAE for "Platoon [American Laser Games]" Just tested Quake (clickBOOM/PXL) and it crashes / exits WinUAE completely after launching. Logs and .DMP file now in The Zone! |
11 March 2021, 12:43 | #535 | |
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Sorry Toni, you can ignore the above.
Tested with this and no crashes: Quote:
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11 March 2021, 17:25 | #536 | |
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12 March 2021, 13:32 | #537 |
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17 March 2021, 15:33 | #538 |
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Problems remapping keys/buttons with b16 and b17: what's shown in the GUI sometimes is not working, and you may have to open GUI and press OK twice to make them work, but it also seems to delete previous remaps if you try to change something else later ont... quite buggy...
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17 March 2021, 16:25 | #539 |
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Uh.. Right. Not enough information? There lots of ways to change mappings so some step by step instructions are required. No config related changes in last two betas.
-- Quick status info: Bitplane emulation rewrite based on schematics is finally starting. I have found technical explanation for all (or at least almost all) undocumented features, both OCS and ECS/AGA. I'll write technical details later. |
17 March 2021, 16:49 | #540 |
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Ok, it's hard to explain a step by step repro path... I'll try to make a video or finally report detailed instructions.
I've noticed this once I tried to add as 2nd remap list for port2=Joystick (attached my Hori Fighting Stick Mini) some buttons to P, Space, Return for some games... Once I returned in game they didn't work, or WinUAE forgot some others secondary remapped assigned keys I had previously set etc. then I noticed those apparently disappeared remaps did show up again in the GUI after I scrolled up/dow etc. a mess to explain |
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