10 September 2020, 20:26 | #1 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
|
Test map in Tiled format
Hi all,
Does anyone have a nice test or ripped tile map I can use for my scrolling engine? It needs to be a decent size and in Tiled format, 16x16 pixels in size. Something like Turrican, Bionic Commando or Black Tiger... you know along those kinda lines. It can be anything as long as it is a big map and ideally be a platformer (although doesn't need to be). Cheers, Geezer |
10 September 2020, 22:00 | #2 |
Registered User
Join Date: Dec 2019
Location: Newcastle
Posts: 67
|
Geezer,
Here is the tiles and level data for Turrican II - Level 1 Tilemap is tilenumber format (byte), stored in vertical orientation Map is 163 tiles wide by 51 tiles deep. Cheers Cashy |
10 September 2020, 22:03 | #3 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Test Drive 2 Samples and rpck format | Nightshft | support.Other | 0 | 11 November 2019 23:49 |
beta test quake map on amiga | eXeler0 | support.Games | 12 | 03 March 2019 03:27 |
Tiled dynamic copperlist: feasible? | saimon69 | Coders. General | 7 | 31 May 2018 23:14 |
Hardware Lines or a Tiled Bitmap? - Which Method is the Fastest When Making a Grid? | Franz Bazarov | Coders. General | 3 | 18 May 2009 04:06 |
Sensible Soccer, pitch1.map pitch2.map problem. | Whitesnake | project.WHDLoad | 0 | 31 May 2006 14:52 |
|
|