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Old 30 January 2020, 19:33   #1
rcman
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Why doesn't DevPac recognize vectors: BLK.L 6

I am sure this have been posted before. While trying to do a compile it says that

vectors: BLK.L 6

Instruction is not recognized.

This as well

sprite2: ;Address must be 64-bit aligned
BLK.B (SPRITE_DY+2)*16,0


Thanks
RC
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Old 30 January 2020, 20:13   #2
Galahad/FLT
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change blk.l to dc.l

change blk.b to dc.b
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Old 30 January 2020, 20:22   #3
rcman
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Quote:
Originally Posted by Galahad/FLT View Post
change blk.l to dc.l

change blk.b to dc.b
Thank you so much!

RC
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Old 30 January 2020, 20:40   #4
jotd
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errr I think you mean DS.L, and DS.B. DC.L and DC.B just declare one value, not the number in argument.
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Old 30 January 2020, 20:58   #5
ross
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I think Phill meant dcb.l (or .b)
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Old 30 January 2020, 20:59   #6
meynaf
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BLK is really neither DC (single constant) nor DS (define storage). It is a constant block (equivalent to DS if the constant value is 0).
For Devpac you can use DCB directive instead. Assemblers such as Phxass accept both directives.

But it's probably not what is meant in the provided code example, where DS would work just fine.
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Old 30 January 2020, 21:01   #7
jotd
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using dc.b or dc.l would assemble, but would fail with strange errors because the data size will be too small. The joys of assembly...
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Old 30 January 2020, 21:09   #8
rcman
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Okay I fixed the one problem but I cannot use ds.b here it gives me an Illedgal Operand and if I use dc.b it gives me Out of Range 8 Bit


sprite2: ;Address must be 64-bit aligned
dc.b (SPRITE_DY+2)*16,0
sprite3: ;Address must be 64-bit aligned
dc.b (SPRITE_DY+2)*16,0
sprite4: ;Address must be 64-bit aligned
dc.b (SPRITE_DY+2)*16,0
sprite5: ;Address must be 64-bit aligned
dc.b (SPRITE_DY+2)*16,0
sprite6: ;Address must be 64-bit aligned
dc.b (SPRITE_DY+2)*16,0
sprite7: ;Address must be 64-bit aligned
dc.b (SPRITE_DY+2)*16,0
spriteVoid: ;Address must be 64-bit aligned
dc.b 16,0
palette:
DC.W $0000, $0000

RC
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Old 30 January 2020, 21:16   #9
jotd
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dc.b is INCORRECT. Fortunately it doesn't work because the size is higher than 255 and the assembler detects an overflow (dc.b is made to declare constants: for instance if I want to define a table with 1,2,3,4 I just do dc.b 1,2,3,4). You can't reserve 200 bytes with dc.b, unless you copy and paste 0 200 times.

Use dcb.b as noted in other posts.
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Old 30 January 2020, 21:17   #10
phx
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See above. Either write
        dcb.b   (SPRITE_DY+2)*16,0

or
        ds.b    (SPRITE_DY+2)*16

"DS.B <n>" is effectively the same as "DCB.B <n>,0".

And make sure not to start the "DCB/DS" directive at the first column, otherwise it is regarded as a label.

Last edited by phx; 30 January 2020 at 21:18. Reason: EDIT: jotd has won! ;)
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Old 30 January 2020, 22:04   #11
Galahad/FLT
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Quote:
Originally Posted by ross View Post
I think Phill meant dcb.l (or .b)
He did, but he's a dick!
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Old 30 January 2020, 22:32   #12
jotd
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a typo that could have cost millions of $ in debugging shame on you Phil
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