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#1 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,548
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Ruff N Tumble CD32 experimental
Similar to the Turrican stuff, I've zoned an experimental CD32 build of Ruff N Tumble. As before, it's just a custom version of CD32Load as opposed to a new slave or disk image.
This hack of CD32Load is a patch for keyboard features only, JOTD's slave already supports Blue button jump (and also disables Up-To-Jump, but doesn't break other places Up is needed like aiming, which is awesome). Not yet tested on a real CD32 - any playtests there would be appreciated. CONTROLS, INGAME: Pause = Play Replay = Reverse Quit = Reverse + Forward CONTROLS, MENU Options = Reverse Music Toggle at Options screen = Forward Play = Enter infinite lives code (switches on permanently) Blue = Enter practice code for World 2 Green = Enter practice code for World 3 Yellow = Enter practice code for World 4 (JOTD, since you wrote the slave yourself, you wouldn't be interested in merging this stuff ^ into the slave itself by chance? My code is ugly as hell but it might save you some time with memory addresses etc) |
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#2 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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Nice
![]() I do not know, maybe You can add demo version to Your release? It got one extra big level that's different from final product. |
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#3 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,548
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Interesting, I forgot such a demo existed
![]() I've zoned the demo by itself in case anyone else was looking for it. Looks like it's HDD friendly to begin with, though it could use blue button jump etc. |
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#4 |
Registered User
Join Date: Feb 2013
Location: Dublin/Ireland
Posts: 403
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Hi Earok,
First of all, thank you!! Haven't had the chance lately to fully appreciate your recent efforts, so much to catch up on.... But to Ruff n Tumble, just had a quick five minute play to confirm everything is working. Now, how to pass a couple of hours on a Sunday.....! Also, haven't had a chance to play HOTA, just burned it, very exciting! And then there's the Turrican Trilogy...... Excellent work, you and all others involved! |
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#5 |
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Join Date: Dec 2013
Location: Auckland
Posts: 3,548
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No worries mate, I appreciate the testing/feedback
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#6 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,386
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What the hell, I replied to this thread but the message was lost... Earok I'd love the source, I was planning to adapt Ruff N Tumble to add joypad support, because CD32load cannot issue keyboard commands like pause, codes...
I'd like to know how you modified cd32load to do this. In my old message, I was suggesting that you modify whdload slaves directly, since you probably are able to do that, instead of creating one modified cd32load version each time. |
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#7 | |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,548
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Quote:
In any case I've attached the relevant source file, hopefully the notes are clear. I know I should learn to write/edit WHDLoad slaves myself but I don't have a clear idea how to code them yet ![]() |
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#8 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,548
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V2 of experimental is in the zone. May or may not be final but I thought I should post what's currently in the build.
- Control screen with all ingame/menu pad controls - Exclusive demo level (no fancy stuff, eg no CD32 specific control support - yet) - Hacked CD32Load is gone, it now uses an updated WHDLoad slave with the CD32 pad support (Cheers JOTD) |
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#9 |
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Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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I wonder did anyone still got those files and could re-upload them?
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#10 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
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