25 September 2019, 19:25 | #81 |
CaptainM68K-SPS France
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25 September 2019, 22:15 | #82 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
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I remember there was a crack that required two drives. It was either that or you had to count how many times the drive led flash and change disks "on the fly". If you failed to do so the game would crash.
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26 September 2019, 02:29 | #83 |
CaptainM68K-SPS France
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I had this version, it worked with 1 drive. The problem was that the datas on disks were prone to corrupt themselved because of the way the disks were read. You had to remove the disks between one and the other, and this made the disks fails while with 2 drive, the loading was never interrupted.
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26 September 2019, 09:19 | #84 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 6,978
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The best way to get a thread which is sidetracking (which happens a lot) back on the main track is to actually say something about the original topic, otherwise expect a huge ignore.
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26 September 2019, 13:01 | #85 | |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,072
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Quote:
Interesting, never heard of this back in the day. I assume crack I used was nothing like that. |
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26 September 2019, 13:10 | #86 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,702
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One more case of a "strange crack", is that MK2 cracked version had 4 disks, and original had 3 disks.
I am pretty curious how original version compares with swapping disks to the cracked one. If I remember, the cracked version had an average of 2 disk swapping per fight. |
26 September 2019, 14:50 | #87 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,072
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What is with people and word 'shit'??
Some new trend to get attention?? @ice8629 - you should follow your comments with - than I decided to fix FF on C64 and here is my version that works great!! |
26 September 2019, 16:52 | #88 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 6,978
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26 September 2019, 17:00 | #89 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,702
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Is Richard Aplin coded ST version too?
Look pretty similar to Amiga, and it's even slower. I remember as a kid, seeing the C64 version, my thoughts on how would I gladly play version with just stick figures drawn, but with proper gameplay. |
26 September 2019, 18:16 | #90 |
Registered User
Join Date: Nov 2015
Location: Vaasa, Finland
Posts: 525
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Here is a recent interview of Richard Aplin on Xyphoe's Youtube channel:
[ Show youtube player ] Interview starts at 1:00:56 and Amiga Final Fight is discussed from 1:37:00 onwards. |
26 September 2019, 22:08 | #91 |
Registered User
Join Date: Nov 2010
Location: South Wales
Age: 47
Posts: 944
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26 September 2019, 22:37 | #92 |
Registered User
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Location: Norfolk, UK
Posts: 1,157
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27 September 2019, 03:14 | #93 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,604
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27 September 2019, 03:17 | #94 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,604
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I did put up some more Final Fight musics:
[ Show youtube player ] [ Show youtube player ] [ Show youtube player ] |
27 September 2019, 06:41 | #95 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,798
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27 September 2019, 06:55 | #96 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,604
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A Vector Ye Ar Kung fu!!! cool!
I was thinking more at this, though: [ Show youtube player ] |
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