29 August 2019, 10:39 | #1 |
aka (Cpt)JohnArcher
Join Date: May 2018
Location: Dresden / Germany
Posts: 193
|
DaemonClaw: Origins of Nnar
I _assume_ that this game could also get an Amiga release. At least the website speaks of "Amiga graphics" and "famous Amiga musician": https://bitbeamcannon.com/daemonclaw/
Either way, the game looks fabulous! |
29 August 2019, 11:38 | #2 |
Registered User
Join Date: Jun 2019
Location: netherlands
Posts: 99
|
I guess so, becuase it clearly states: "It was initially prototyped on an Amiga, but is first being fully developed on modern platforms, but the plan is to finish a classic Amiga version once the game design and graphical assets are all finished in the creation of this version for modern platforms."
|
29 August 2019, 11:40 | #3 |
aka (Cpt)JohnArcher
Join Date: May 2018
Location: Dresden / Germany
Posts: 193
|
LOL, when I visited the site an hour ago it just had a "Lorem Lipsum" text then. :-) Now, thanks for the update.
|
29 August 2019, 12:12 | #4 |
Registered User
Join Date: Mar 2016
Location: Australia
Posts: 881
|
If you want more info on this game there is a huge series of “making of” videos on the bitbeamcannon YouTube channel.
https://www.youtube.com/channel/UCL5...hOZN_MmWreflmw Look for videos in the “Creating a game in Construct 2” series. Highly recommended |
29 August 2019, 12:13 | #5 |
aka (Cpt)JohnArcher
Join Date: May 2018
Location: Dresden / Germany
Posts: 193
|
Thanks, alpine9000! Yeah, I know, I am a Patreon. :-)
|
29 August 2019, 12:20 | #6 |
Registered User
Join Date: Mar 2016
Location: Australia
Posts: 881
|
|
29 August 2019, 12:42 | #7 |
aka (Cpt)JohnArcher
Join Date: May 2018
Location: Dresden / Germany
Posts: 193
|
|
29 August 2019, 13:00 | #8 |
Puttymoon inhabitant
|
|
29 August 2019, 13:09 | #9 |
aka (Cpt)JohnArcher
Join Date: May 2018
Location: Dresden / Germany
Posts: 193
|
|
29 August 2019, 13:13 | #10 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,056
|
|
29 August 2019, 13:14 | #11 |
Registered User
Join Date: Mar 2016
Location: Australia
Posts: 881
|
I think there are two sets of videos, the YouTube ones and the Patreon ones with the Patreon videos diving even further behind the scenes, more like a “fly on the wall” of the bitbeamcannon creative process.
|
24 September 2019, 18:45 | #12 |
Registered User
Join Date: Jul 2010
Location: sthlm
Posts: 226
|
Extremely talented pixel artists. I love how they are integrating copper into the overall art. While many did it technically before. Here its a completely cohesive piece of art.
[ Show youtube player ] |
14 September 2023, 17:00 | #13 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,954
|
update about this one
it's interesting they opened a Kickstarter page two days ago, and the funds min target is already widely achieved https://www.kickstarter.com/projects...onclaw?lang=en EDIT this cut is also interesting to share here, dated 14 September : "What happened to the Amiga version? BitBeamCannon's plan is to make an Amiga version of DaemonClaw built using Metro Siege's game engine (Engine9000). With Metro Siege still in development, this version of DaemonClaw will come later. Rest assured the Amiga version will also feature a unique secondary playable character and take full advantage of Amiga's hardware capabilities." Last edited by kremiso; 14 September 2023 at 17:18. |
14 September 2023, 19:09 | #14 |
Registered User
Join Date: Jul 2018
Location: Scotland
Posts: 849
|
Oh, so it no longer is coming to Amiga? Bit of a shame that.
|
14 September 2023, 19:16 | #15 |
Total Chaos forever!
Join Date: Aug 2007
Location: Waterville, MN, USA
Age: 49
Posts: 2,200
|
|
14 September 2023, 19:18 | #16 |
Registered User
Join Date: Jul 2018
Location: Scotland
Posts: 849
|
|
14 September 2023, 19:20 | #17 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,616
|
It was never meant to be released first on the Amiga. After Metro Siege is done the same programmer will do Daemon for what I am quite sure will be AGA.
|
14 September 2023, 19:28 | #18 |
Registered User
Join Date: Jul 2018
Location: Scotland
Posts: 849
|
Aye Mike has just explained the plan on discord, looking forward to it
|
14 September 2023, 21:53 | #19 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,616
|
|
15 September 2023, 01:26 | #20 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 1,000
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The origins of LHA | Leffmann | Amiga websites reviews | 22 | 25 October 2018 00:31 |
Gaming Clichés and Their Origins? | Dastardly | Retrogaming General Discussion | 23 | 19 February 2010 10:50 |
Dragon Age Origins | mattbarton.exe | Retrogaming General Discussion | 53 | 01 January 2010 14:36 |
Need the tune name/author/origins... | Shoonay | Nostalgia & memories | 16 | 10 June 2006 13:47 |
|
|