27 August 2019, 22:00 | #1261 | |
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27 August 2019, 22:28 | #1262 |
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I read something yesterday on an internet site that requires strict clarification from the horses mouth (me), the subject has also come up in a few Facebook conversations.
Rygar will not be available for commercial sale, nether online, or as the article referenced during my trip to Amiga 34 in October. The original game is copyright TECMO and I do not stand to make any profit from the game. I have had 10 physical copies of the game produced, there will only ever be ten, producing the physical copies has been at my own expense (i can show you the receipts if you like), but each one produced will cost roughly £20 including production, import tax, booklet, premium floppy disk and floppy label. So why produce ten? There's six developers involved in Rygar who have all contributed in some way to the game to make it what it is, Myself, Invent, DJ Metune, DLFRSILVER, Phx and Ross. A further one or two will go to Amiga streamers. One will be taken to Amiga 34 with me, the person who gets the highest score in the game throughout the Saturday will win that physical copy. The remaining one (or more should some of the developers not wish to have them) will be pulled out of a raffle for anyone who wants to donate to my next project which will be running a series around coding Amiga games, this shouldn't be a surprise to anyone as I've mentioned my desire to do this in the past a few times. The reason for the tutorials is that I enjoy teaching, but most of all I have a 4 year old who is starting school on Tuesday and I need more quality time with him and my wife... you know...things like Football on a Saturday, Swimming Lessons...eating out... all the things a Dad and husband should be doing in their spare time. I'll still code, but not to the degree that creates a game like Rygar, maybe much smaller 128kb games - I just need something less intensive and feel the tutorials is what I'd like to do, besides it might produce some good games on the Amiga. Last edited by mcgeezer; 28 August 2019 at 08:14. Reason: Edit: Physical boxes pulled |
27 August 2019, 23:00 | #1263 |
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Plz tell me where to send money
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27 August 2019, 23:12 | #1264 |
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Location: Sunderland, England
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27 August 2019, 23:20 | #1265 |
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No Atari here..only Amiga and a real PCB of Rygar on my Arcade Cabinet
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27 August 2019, 23:24 | #1266 |
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Location: Australia
Posts: 881
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Those physicals look sooo good.
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27 August 2019, 23:41 | #1267 | |
Banned
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Location: London / Sydney
Age: 47
Posts: 20,420
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28 August 2019, 00:10 | #1268 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Thought I better mention just in case anyone thinks my post above was serious... it wasn't
Sarcasm cannot really be portrayed via text; hey Amigajay? ...I don't even have a real Amiga so; and these days I don't have space for physical stuff. |
28 August 2019, 00:31 | #1269 |
pixels
Join Date: May 2014
Location: Australia
Age: 53
Posts: 476
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Honoured to be part of this project. Did a quick unlisted render for mcgeezer for the box design, this version is a slightly older concept but close to finished version.
[ Show youtube player ] After this project, spend some time with your family, as we are super grateful for this release Mcgeezer, hope you get as many testers as possible. Game is amazing. |
28 August 2019, 00:40 | #1270 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,491
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It was a great honor for me also.
Rygar is awesome. Thanks Geezer! |
28 August 2019, 00:41 | #1271 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,056
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Game looks fantastic and the physical copies are superb!
Congrats to everyone involved! |
28 August 2019, 01:58 | #1272 |
Zone Friend
Join Date: Apr 2005
Location: Leipzig/Germany
Age: 49
Posts: 459
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Awesome!
Would you be able to release the files for box design so that everybody can produce his own physical version? That would be great! |
28 August 2019, 02:44 | #1273 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
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Man.
I really REALLY hope no one ever tries to sell those physical copies. This is a very special gift indeed. |
28 August 2019, 06:06 | #1274 |
Registered User
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Location: Warszawa / Polska
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That is a true gem
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28 August 2019, 07:27 | #1275 |
Moon 1969 = amiga 1985
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Location: belgium
Age: 48
Posts: 3,913
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whaow !! amazing job guys !!!!
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28 August 2019, 08:07 | #1276 | |
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Quote:
.... I've had to pull photos of the physical boxes etc offline on here and on Social media (my own decision). Last edited by mcgeezer; 28 August 2019 at 08:23. |
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28 August 2019, 08:43 | #1277 | |
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Not fully, that’s why it helps to choose crappy games like Surf Ninjas in my line to help the sarcasm come across more....oh wait |
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31 August 2019, 13:03 | #1278 |
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Hi. Is Rygar finished now?
Is there finishing touches to be done? love the longplay btw. |
31 August 2019, 13:33 | #1279 | |
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I'm just gradually working through them as I get time. Code:
# Issue Type Difficulty 1) Fix scrolling tiles issue Bug Medium 2) Stones/Items corruption. Bug Medium (Fixing) 3) Tribesman Bonus ToDo Easy 4) Round guides for 28,29 & 30. ToDo Easy 5) Reaper and Giant demon score Bug Easy 6) Giant Worm Artifacts Bug Medium 7) Wrong round on game end. Bug Easy 8) Game demo mode. Todo Medium 9) Rygar death sample corruption Bug Difficult 10) Griffin sample corruption Bug Difficult 11) Hiscore blocks corrupted. Bug Difficult |
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31 August 2019, 14:16 | #1280 |
uber cool demi god
Join Date: Jun 2006
Location: Kent/England
Posts: 2,073
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Congrats on getting this through a long play mcgeezer and others. Absolutely fantastic work and a real asset to the Amiga community.
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