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View Poll Results: What game do you want to see ported to the Amiga? | |||
Rolling Thunder (Arcade) |
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21 | 6.56% |
Gauntlet (Arcade) |
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29 | 9.06% |
Shinobi (Arcade) |
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49 | 15.31% |
Pacman (Arcade) |
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7 | 2.19% |
Final Fight (Arcade) |
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35 | 10.94% |
Rastan (Arcade) |
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30 | 9.38% |
Side Arms (Arcade) |
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1 | 0.31% |
Nemesis/Gradius (Arcade) |
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13 | 4.06% |
Raiden (Arcade) |
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10 | 3.13% |
Raiden II (Arcade) |
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11 | 3.44% |
Space Invaders (Arcade) |
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2 | 0.63% |
Bad Dudes vs Dragon Ninja (Arcade) |
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6 | 1.88% |
Wonder Boy (Arcade) |
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46 | 14.38% |
Axelay (SNES) |
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9 | 2.81% |
Double Dragon (Arcade) |
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14 | 4.38% |
None - Do my own game! |
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37 | 11.56% |
Voters: 320. You may not vote on this poll |
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#1 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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Next game to port?
So hypothetically.... if I was to port another game to the Amiga after Rygar, what would you like to see?
Last edited by mcgeezer; 19 August 2019 at 23:01. |
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#2 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Fixed your poll and added "Wonder Boy"; as mentioned here
![]() ...this is a really difficult choice for me; as "Shinobi" is my absolute favourite arcade game of all time; as mentioned in this thread: Shinobi Boss Level 5 Plus the Amiga version is sooooo awful ![]() ![]() ![]() |
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#4 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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The problem is, from your poll all these would be awesome:
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#5 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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#6 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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If you put it that way then you know my answer, it absolutely has to be Shinobi!!!
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#7 |
Registered User
Join Date: Mar 2017
Location: Minehead / UK
Posts: 608
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It's missing RallyX - or am I showing my age?
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#8 |
Registered User
Join Date: May 2018
Location: Ireland
Posts: 688
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Couldn't help myself and voted Dragon Ninja
![]() The others seem quite doable except Final Fight, I think that would be quite tough to have 100% arcade perfect without compromises but that would probably make it the most challenging ![]() |
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#9 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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It would be totally awesome to have Amiga port of Psycho Soldier Athena.
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#10 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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#11 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
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do something restful after Rygar: Pacman. But make sure to use original A.I. for the ghosts, or it won't work.
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#12 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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#13 |
Registered User
Join Date: May 2018
Location: Ireland
Posts: 688
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Its a surprise I would very much like
![]() I've never played Gauntlet on the Amiga( reaching level 117 on the rather excellent Amstrad CPC version burnt me out on it). I take it its an ST port with crap scrolling? |
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#14 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
meynaf ported the game from the Atari ST version; see this HOL entry: Gauntlet ...it's not too bad though. |
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#15 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Hey Graeme,
Should I split these entries into 5 individual ones?
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#16 | |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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Quote:
That in todays money is over £50... http://hol.abime.net/4713/miscshot Today's dosh http://www.nationalarchives.gov.uk/c...urrency-result I remember 1990 like it was yesterday. I need another holiday. |
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#17 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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#18 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
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I voted for None - Do you own game.
I'd rather see new original content than ports.... With this being said..... that discussion about the ED-209 robot from Axelay was REALLY because you were thinking about porting Axelay to Amiga? I was going to ask you if thats what you had in mind, but then I thought you weren't crazy enough ![]() Any of those games would have an A1200 020 14mz 2mb as a target machine? If depending upon the game you would aim for an A500 standard setup, this would change my vote. I have no AGA machine, so anything made for OCS/ECS without acellerators is nicer for me ![]() |
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#19 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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#20 | |
Registered User
Join Date: May 2018
Location: Ireland
Posts: 688
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Quote:
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