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#1 |
Registered User
Join Date: Jun 2016
Location: Victoria, Australia
Posts: 32
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CD32 Graphics Fault
I've got a CD32 with a strange graphics fault. It happens with vertical columns on static sprites/graphics. On the loading screen the Amiga CD32 logo and the disc image appear normally as they spin & move, but when they stop and it becomes a static screen there are vertical columns that appear corrupted and have parts of the background there instead.
I can't seem to find any issues on the address lines or video signals on the oscilloscope, so I'm leaning towards a fault with the Lisa chip as it handles sprites (I'm assuming the logos are sprites). Could any other chip or fault cause the issue and is there any way to confirm the fault before finding a replacement Lisa? |
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#2 | |
Registered User
Join Date: Sep 2017
Location: birmingham, uk
Posts: 548
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Quote:
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#3 |
Registered User
Join Date: Jun 2016
Location: Victoria, Australia
Posts: 32
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Yeah I've checked the RAM, everything looks normal there. With the vertical bands there are 20 in total, every second one with glitched sprite graphics (only when static) and normal background graphics.. I can't help but feel like I'm missing something.
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#4 |
CaptainM68K-SPS France
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those are jailbars, check the RAMs and ROM of the CD32.
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#5 |
Registered User
Join Date: Oct 2012
Location: Krypton
Posts: 1,221
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What about the excellent diagarom, you can burn an eprom for the CD32
http://eab.abime.net/showthread.php?t=89183 |
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#6 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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ROM can't cause this. It can be memory (It isn't if games boot without crashing) or Alice (It most likely isn't if sprites work fine, check if NVRAM save screen "key" sprite is corrupted). It is most likely Lisa if everything else works fine.
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#7 |
Registered User
Join Date: Jun 2016
Location: Victoria, Australia
Posts: 32
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Thanks guys, interestingly the NVRAM save screen key is fine - and the games I have load and run fine (Alien Breed / Qwak) with no graphics glitches. This would seem to rule out a RAM issue.
I did test with another ROM in the CD32 but had the same glitch on the loading screen, and the ROM socket looked fine. I'll check the ROM socket and its connections further. My main concern is if it's specific to a picture mode (for games/programs I don't have to test it with) if I can't find any fault associated with the ROM. |
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#8 |
Registered User
Join Date: Jun 2016
Location: Victoria, Australia
Posts: 32
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The ROM socket tests fine and continuity for all of the connections from the ROM is there, the signals all look normal. I've checked continuity between Alice and Lisa, checked the signals there which all look normal as well. I've got some EPROM's on their way so I can burn a CD32 DiagROM so if everything passes on the DiagROM that should rule out any memory fault conclusively and point to a Lisa issue. I feel like there's something obvious that I haven't checked on the board but nothing else stands out going over the schematics.
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#9 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Try some "true" AGA game, not OCS/ECS port, game that uses higher bandwidth AGA modes because problem only seems to affect them (every other 16 pixel block is corrupted) and only bitplanes because "key" is fine (it is made from sprites).
Which points to fault inside Lisa. It can't be Alice or Alice to Lisa data bus because sprites work. |
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#10 |
Registered User
Join Date: Oct 2012
Location: Krypton
Posts: 1,221
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@ Dipski, Just to add if you are burning Diagrom to a 27c800 using the TL866 and the 42pin adapter like I have, then after flashing you will have to bend pin 31 up so its not connected for it to work on the CD32
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#11 |
Registered User
Join Date: Jun 2016
Location: Victoria, Australia
Posts: 32
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Yes spot on, I've got a TL866 and have 27c800's on the way and did not know about pin 31 needing to be disconnected - thankyou!!
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#12 |
Registered User
Join Date: Jun 2016
Location: Victoria, Australia
Posts: 32
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Ok so I just found an AGA game to load up, and it does indeed have the glitched graphic bars. So I think that confirms that Alice is working, RAM and ROM are working and Lisa is the problem. I'll double check continuities on Lisa and if that all checks out then I think it must be the chip itself.
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