24 April 2018, 11:29 | #21 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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24 April 2018, 19:12 | #22 |
Registered User
Join Date: Dec 2017
Location: Denmark
Posts: 179
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True, with a "Pyramid" in 6 bitplanes to adjust for different strip sizes (and double on X axis). Same technique i used for the Zoomer in Bobble Trouble, and properly what Sanity used for the first tunnel in Arte.
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