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#41 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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#42 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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#43 |
CaptainM68K-SPS France
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#44 | |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,488
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Quote:
How ST manage the unaligned sprite? Or suffer also garbage on screen like the Amiga version? Yes MFM, but is really simple to extract the hidden files (loader at $988); the VT DOS/0 cracked version contain files named like 000000xx, where xx is the indexer used in original loader. Do you have also IFF->PC1 converter? My goal is a full PC1->editor->PC1 just to be fast but even a double conversion is acceptable ![]() grafx2 works as expected but with a problem: repacked file are ~2K bigger so there is some floppy space concern.. I have not checked if he messes up with the bitplanes. Maybe I'll rewrite a Packbit for the body part of Degas format. ![]() |
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#45 | |
CaptainM68K-SPS France
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i don't know for the unaligned sprites. to be honest i have not seen the strider sprite bug. What do you need ? PC1 files, CHR files or PRG.BIN ? |
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#46 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,488
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If files i've are not damaged i'm fine. I've attached a txt with their md5 checksums.
But if you can upload all yours ST ones to the Zone!, I can double check them ![]() Thanks. |
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#47 | |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,187
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![]() Quote:
I am happy to add your fixes into the WHDLoad version and/or send you the source if you need it. |
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#48 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,993
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#49 |
Registered User
Join Date: Jul 2005
Location: -
Posts: 1,698
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#50 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,488
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#51 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,488
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Interesting.
I took some time to extract the files from the original disk (I did not totally believe in this cracked version, that's why I asked Denis for a double check). And there is some difference: - files 4b, 36, 64, 72, 85 have few different bytes; - file a1 is really file 97 (and on this I would have bet since the game does not use 81 tracks); - 9e is really file 94 (another easy bet because cylinder 79 is the "protection", a simple low/upper tracks unbalanced written bitcells speed check). So cracked files 94 and 99, the Degas 32066 bytes PI1 files with zero-forced header color data, are not used (anyway they contain garbage). Where did those files come from? A different version of the original disk? A prerelease? An error in data extraction? Attached md5 from original files. [EDIT:] Buried somewhere there are also original Amiga files names, in sector position order, so is simple to reassociate. Code:
bstrider.prg graphics/amsht1b.pc1 graphics/amsht2b.pc1 graphics/amsht3b.pc1 graphics/border.pc1 graphics/amsht6b.pc1 graphics/amdsht1a.pc1 graphics/chr1.cr graphics/map1.chr graphics/level1.tab graphics/dsheet2a.pc1 graphics/chr2.cr graphics/map2.chr graphics/level2.tab graphics/dsheet3a.pc1 graphics/chr3.cr graphics/map3.chr graphics/level3.tab graphics/dsheet4a.pc1 graphics/chr4.cr graphics/map4.chr graphics/level4.tab graphics/dsheet5a.pc1 graphics/chr5.cr graphics/map5.chr graphics/level5.tab graphics/title.pc1 graphics/panel.dta Last edited by ross; 17 April 2018 at 22:43. |
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#52 |
CaptainM68K-SPS France
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Oh perfect ! So this fucking game has real files
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#53 | |
CaptainM68K-SPS France
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Quote:
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#54 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,488
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#55 |
CaptainM68K-SPS France
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#56 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,488
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Ok, I took a decision on it.
Because: - all "files" versions are based on Vision Factory crack that surely is from a pre-release or a leak (code/structure/raw data are somewhere different from retail), - Quartex crack have some timing problem, - Flashtro crack is a bit bugged and visually glitching, I'll do my (little)enhanced cracked/trained ADF (and a successive WHDLoad version). In the meantime i've fully patched sprites errors (a pain..). I've even partially redraw a frame by hand, there was no alternative. I hope this also does not pile up with other unfinished stuff ![]() |
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#57 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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Quote:
Both compress to fuck all. |
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#58 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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#59 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,488
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Well, first I finish the single version then we'll see
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#60 | |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,993
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Did like the arcade version but not so much the Amiga one...
However a game having the "ross touch" is worth a rethink. Quote:
![]() (hope it has the same meaning in English as in French ![]() |
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