13 December 2017, 02:23 | #81 |
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Hey Emufan with this new SDL can I do another request please? I know edgar already exists and ported to aminet but there are couple of graphic glitches when you move right the player shows walking left and same goes for chicken etc and in edition it is using the old SDL and it is unbareably slow...SLOW
http://aminet.net/search?query=edgar Is it possible you could report it again and update it with the current version 1.27 instead of the old buggy version and it include also map editor and character editor too. I notice that newly the AmigaOS PPC have the latest version while the 68k have the old buggy slow version. Can you please consider recompiling it with the new SDL and with the new version to eliminate graphic glitches and enhance performance? Thanks in advance. |
13 December 2017, 02:29 | #82 | |
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Quote:
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13 December 2017, 04:00 | #83 | |
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You want to devote your entire life after the above sentence to troll me, then do it. Troll me. Keep replying back to my post of request by putting and marginalize my sentence down. I don't care. You will not change me. I am too old to change and I will and ask request. I don't care what you think of me. I don't care if you look down at me. I don't care if you want to dismiss me. This is my feeling --> Oh one more thing, emufan can easily say no. He is a grown man. He doesn't need you to babysit him and to be his big brother to protect him from the big bad wolf. If anything your sentence above actually insults him. You are treating him like a child and he need you to defend him. I feel sorry for you |
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13 December 2017, 04:36 | #84 |
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Hey emufan report for dgen,
It runs but the game fps is ranging anywhere between 1 fps to 2 fps and there is a graphics color issue. The colors is inverted and the entire screen color is green with inverted black background color and the face of earth is bllack and everything else is black. There is color issue and speed Just reporting. |
13 December 2017, 11:34 | #85 | |
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dont worry. I dont mind ppl request something.
as stated somewhere, I only can try and see what happens, but I will do so Quote:
with the included dgenrc it does start with correct colors - otherwiese try F5 multiple times, until the colors are correct. or try from shell/cli try: dgen -r dgenrc romname which game did you test? try some simple games, and report back title and framerate. so I can compare here. to speed-up things, you may try to disable sound in dgenrc: bool_sound = no F10 and F11 will toogle emulated CPUs - depends on game, if that is usefull. Last edited by emufan; 13 December 2017 at 17:28. |
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13 December 2017, 13:21 | #86 |
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@xboxown: What ixemul are you using on Vampire? Do you run femu or not?
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13 December 2017, 13:50 | #87 |
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edgar does build - using gcc 6.3.1b - with some minor changes in src code.
but it does not work using the data file from the ppc-amigaos version on aminet - version mismatch. need to rebuild the datapack, which makes the release almost 100mb big :/ #1) the gcc6 build did just crash with a newly created edgar.pak switched to gcc 3.4.0 - this one does accept the edgar.pak from ppc-amigos version (aminet) but does crash aswell. winuae crash or HALT3. :/ #2) some progress. it does work with the libSDL 1.2.15 by arti - the one I build myself from gitgub src crashs. but I have gfx corruption, which was solved by gitgub version in another build, some days ago. good news: it does work with the edgar.pak file from the ppc-amigaos version (aminet) Last edited by emufan; 13 December 2017 at 20:24. |
13 December 2017, 20:22 | #88 |
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To answer your question. I use ixemul verison 48.00 and I use femu. In Vampire I do this:
vcontrol fpu 1 femu.080 then the FPU is activated and then I can run all the ports emufan did |
13 December 2017, 20:33 | #89 | |
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i will test this. #1) zone: edgar_v1.27-68k-WIP.lha - use the edgar.pak from ppc-amigaos. start from console - it will report framerate. #2) download from the zone again: i added: -m68020-40 -msoft-float to gcc, hopefully now. using ixemul-020s.library and ixnet-020.library from ixemul-48.3-bin-m68k.lha on aminet. try without femu. #3) zoned: dgen-68k-noFPU-WIP.lha test this one _without_ femu --> dgen-noFPU #XYZ) I was believing all those things I build run without trouble on the Vampire and you were using a non-fpu version of ixemul.library. 1st time you mention femu you have to use Last edited by emufan; 13 December 2017 at 21:23. |
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13 December 2017, 21:29 | #90 |
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Sooooo sorry to have given you false assumption That was clearly not my intention. I was assuming it was expected that FPU was used and didn't think it would be important to mention here. Apology for misunderstanding and lack of communication.
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13 December 2017, 21:32 | #91 | |
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but now try edgar and dgen from the zone. dont use femu but the ixemul.library I mentioned above and report back. |
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13 December 2017, 21:34 | #92 |
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define -msoft-float to make sure it doesn't use FPU
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13 December 2017, 21:41 | #93 |
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13 December 2017, 23:19 | #94 |
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-grin- You are awesome emufan, do you know that? I wish you would join the apollo team with us you are an awesome contributor to the Amiga community ever! If we had more people like you we would have thousands of new up to date modern software already and Amiga would compete head on with mac and linux
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14 December 2017, 00:29 | #95 |
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Confirming NO-FPU version now works on Vampire without the need for FEMU. Speedwise nothing changed, I get 1-2 fps, mostly even less. I think only Amithlon users can enjoy this in full framerate.
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14 December 2017, 01:39 | #96 | |
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Doesn't mean if it is running at 1 fps or 2 fps on real Amiga we should pull the plug. No. In fact, we should further developing dgen and any software or application that demand much power spec that our current configuration cannot give now only because hardware power is a growing entity. Eventually the hardware WILL catch up to that software and having the software ready now is better than wait until the hardware catch up and then port the software. You want to know why? Many reasons, for one you don't know when you will die, so the sooner the better. Second, you don't know what will happen in the community with life. For example, what if emufan stops in three month from now because he wants to retire or people like him or he quits the Amiga scene and no one will replace him in the future? So many things could come where such port may not be possible. Might as well port and perfect many ports now when things are hot and let the hardware grow slowly....blah blah blah blah...and so on and so on...keeps talking and talking and talking and talking and talking and talking..... |
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14 December 2017, 02:23 | #97 |
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I am perfectly ok with that, and you explained it well, these emus were made for computers with plenty of Mhz's. Unless it uses AMMX or Vampire third gen etc. it simply can not run that fast. That is why I mentioned Amithlon users, to encourage emufan continuing with all these ports.
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14 December 2017, 04:34 | #98 |
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Count Process Name Action Target Name Options Res.
----- ------------ ------ ----------- ------- ---- 31 edgar Open env:LC_CTYPE Read Fail 32 edgar Open env:LANG Read Fail 33 edgar Open locale/LC_MESSAGES/edgar.mo Read Fail 34 edgar Open env:SDL_VIDEODRIVER Read Fail 35 edgar Open env:USE_P96_FIX Read Fail 36 edgar Open env:SDL_DISABLE_LOCK_KEYS Read Fail 37 edgar Open env:SDL_AUDIODRIVER Read Fail 38 ramlib Load DEVS:ahi.device OK 39 edgar Open ENV:Sys/ahi.prefs Read OK 40 ramlib Load DEVS:ahi/paula.audio OK 41 ahi.device Open ENV:CyberSound/SoundDrivers Read Fail 42 ramlib Load LIBS:lowlevel.library OK 43 edgar Open config Read OK 44 edgar Open env:SDL_HWSURFACE Read Fail 45 edgar Open env:SDL_SWSURFACE Read Fail 46 edgar Open data/medals.dat Read Fail 47 edgar Open config Modify OK 48 edgar ChangeDir Programs:Games/Edgar 49 edgar ChangeDir Programs:Games/Edgar I tried running edgar..it opens windows mode for a split second then quits and closes instantly. Same happens when I attempt to open the map editor. Just reporting. |
14 December 2017, 17:37 | #99 | ||
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I will add a noFPU build to the aminet stuff and reupload. the poor FPS rate is terrible, but it may encourage Apollo team to produce more powerfull stuff in the future. maybe the AMMX stuff will help somehow. Quote:
mapeditor needs an argument to start: mapeditor map01 - for example - IIRC framerate will be reported once you quit the game. |
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14 December 2017, 18:50 | #100 |
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Question. There are two versions of edgar the 68k version and the PPC AmigaOS 4.x version. Naturally the 68k version is of the older version and doesn't have map editor and the PPC AmigaOS 4.x version is the newer version and have the map editor which is why I requested if possible to have that ported. Which you did...a trillion thanks
Now this is what I did....I deleted the entire folder of edgar (the old version that was installed in 68k) and extracted the edgar from aminet with the PPC version...in it..it have the pak of the PPC version edgar. Then I toke your lha package and extracted it into the root folder of the edgar PPC version overriding the executable of the PPC version and leaving everything there. Then I double clicked it and poof it opens windows, black screen for one split second and then baboom it quits back to workbench. So the question comes, are there any difference between the pak of the PPC and the pak of the 68k version of edgar archive? |
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