19 November 2017, 20:38 | #1 |
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What is DirectX 11 for? Thank you, excuse
I apologize for the perhaps stupid question,
but the graphic API directx 11 function for what? Is it for OS 3.xx games? to use shaders and filters? I use win7 64bit directx 11 with ATI mobility HD6700m and 6620g, if I use this function winuae goes crash What is DirectX 11 for? Thank you. Excuse. |
21 November 2017, 13:37 | #2 | |
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Quote:
- lower video latency (closer to real hardware input response) - seemless video mode switching - native support for variable sync (for freesync/gsync monitors) Currently it's in beta phase, which means a number of things don't work yet, but you could test it and provide feedback in either WinUAE's beta thread, or the DXGI/D3D11 developement thread (here) |
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21 November 2017, 14:38 | #3 |
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Dr.Venom,
Thanks for the reply you were very kind, now I'm better trying the directx 11 not crash anymore, but the colors are all staggered. Thanks, I will document better. |
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