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#1 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,651
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Agony on MSX!
Turbo R hardware, which is far from your standard MSX, but still pretty interesting:
[ Show youtube player ] |
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#2 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,966
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Looks nice; the animation is a bit choppy but it looks like a faithful port.
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#3 |
Registered User
Join Date: Nov 2015
Location: Vaasa, Finland
Posts: 525
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Looks amazing, with 1:1 conversion of the graphics and 3 parallax layers.
![]() And this is even more incredible because Agony is considered to be a game that pushes the A500 hardware, and still they managed to replicate it so well on MSX. ![]() |
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#4 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,651
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Let's remember the Turbo R has a RISC coprocessor to help push stuff around, and it seems this software needs a special VDP too, the V9990, based off the V9978:
"The Yamaha V9978 Video Display Processor [...] was a very capable video IC, featuring two different sets of video modes. In bitmap modes it was capable of up to 768×240 resolution (up to 768×480 in interlace mode), up to 32768 colors, superimposing, hardware scrolling, and even a hardware cursor for Windows-like OSes. However the most impressive feature with these modes was the use of high-speed hardware bit block data mover." https://www.msx.org/wiki/Yamaha_V9990 So I guess it has a blitter? [ Show youtube player ] |
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#5 |
Banned
Join Date: Dec 2016
Location: Nottingham, UK
Posts: 481
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Back in the 80s, as a Spectrum/Amstrad CPC owner, I was hugely impressed on the rare occasions I came across an MSX. Maybe a little jealous too.
Then I got an Amiga and it didn't matter anymore. ![]() |
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#6 |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,348
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It's interesting, especially for the handful of Turbo R owners who also own a GFX9000 module.
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#7 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,651
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Yeah I wonder what exactly it uses of the Turbo R, since the VDP module can be used with any MSX, I wonder if this could be ported to MSX2 or something.
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#8 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,984
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#9 |
Registered User
Join Date: Jan 2010
Location: >
Posts: 2,944
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Impressive if it was older MSX2/+ hardware, not so impressive on MSX TR hardware that came out in 1990.
Animation looks a little slower to me? |
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#10 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,839
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Of all the shoot'm ups to port, they pick one of the worst
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#11 |
Junior Member
Join Date: Aug 2001
Location: France
Posts: 1,385
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really amazing conversion !
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