03 December 2016, 19:23 | #101 |
Ruler of the Universe
Join Date: Mar 2010
Location: Lanzarote/Spain
Posts: 6,195
|
Listen I would like to have some nice icons for it the Ken Lester style to use in my AKReal distro. Do you mind if I add and use them ?
It is working perfectly. Edit: This is a video now: [ Show youtube player ] Edit: James Stalham has been so kind to make some wonderful icons Last edited by Retrofan; 08 December 2016 at 23:33. |
04 December 2016, 17:30 | #102 |
Registered User
Join Date: Aug 2008
Location: Göteborg / Sweden
Posts: 237
|
Looks good! Customizing icons has always been a large part of setting up your Amiga, that I always enjoyed. I should add official icons at some point - is NewIcons still the preferred way to provide icons for OS 3.1 and up?
|
04 December 2016, 20:15 | #103 |
Ruler of the Universe
Join Date: Mar 2010
Location: Lanzarote/Spain
Posts: 6,195
|
For OS3.1 I mostly see people using MagicWB icons, and for it up, for example Classic WB uses Glow icons. But yes, you see also some NewIcons here and there.
Edit: Permission to use gfxroute by megacz on AKReal granted, many thanks. Last edited by Retrofan; 10 December 2016 at 18:24. |
27 February 2017, 21:39 | #104 |
Registered User
Join Date: Dec 2010
Location: Norway
Posts: 827
|
Awesome job Magervalp!
I see you can select screenmodes. Does it work with RTG modes? A couple of feature suggestions: - Option to give games above and below current a different color instead of inverting color of current game. - Line spacing option for game list (x pixels) |
27 February 2017, 22:20 | #105 |
Registered User
Join Date: Aug 2008
Location: Göteborg / Sweden
Posts: 237
|
I honestly don't remember - it might work if your RTG card supports planar modes. I use OS friendly routines for all graphics code, but it's written for planar and not chunky.
Good suggestions, but at the moment I have several other projects that have priority over my Amiga adventures I'm afraid... |
28 February 2017, 21:56 | #106 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
|
Any chance to download a big archive of IFF pictures for this cool program. ATM I've got a few ones, but missing a lot of them. If there's no palette constraint, I can create them manually but I have a doubt about that.
nice program! |
01 March 2017, 22:56 | #107 |
Code Fiddler
Join Date: Apr 2016
Location: UK
Age: 48
Posts: 81
|
I have uploaded a current dump of screenshots from the openretro database to my upload folder on the FTP (AGS2-Screens.7z). It contains two sets. One with the image file names that match WHDLoad slave names and the other full names. The images have been resized to 320x128 and converted to 256 colour IFF files, although only the first 128 colours are used to avoid overlap with the colours used for the background image colours (which should be in the upper half of the palette).
|
12 May 2017, 11:19 | #108 |
Posts: n/a
|
Hi, I'm using AGS2 to setup a play station.
I created a dual boot on my HD with a small boot sequence. When AGS2 close to open WHDLoad, there is a white "Workbench Screen" displayed in the background for a couple of second caused by the preloading of WHDLoad. Is there a way to replace this white screen by a black one? or an image?. |
10 December 2017, 17:03 | #109 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
|
@StatMat I'm interested. Is this the grandis site?
Anyway, I've run into a big issue with latest AGS release. Reproducer in the zone (compil_empty.7z) this is a HDF to use with WinUAE Boot it, you get a menu. A-F G-R etc... choose "A", and skip assassin (the picture is bad) but any / almost picture you're loading stays forever. Run a game (won't work, no games are present in this mockup) and you get a AGS menu without any images loaded. I have this issue on the real machine as well. When an image is displayed, change the game and it doesn't change anymore, most of the time. Fun fact: copy the files in a Windows folder and boot from this folder: the bug isn't there, with the same config, everything works perfectly. Config: A1200/Kickstart 3.1 with fastmem. I don't know if it depends on the IFF image itself or if it's a bug. I think there's a real time issue when loading the images in the background. Someone, help? thanks |
01 January 2018, 21:42 | #110 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
|
Also, I noted that from time to time, AGS executable (or one of them) corrupts itself (!!!). A diff with the original shows differences in the end, and it results with a GURU.
Replacing back the original makes the compilation rework. I was thinking: I should copy to RAM: and run from there. |
14 May 2018, 20:29 | #111 |
Code Fiddler
Join Date: Apr 2016
Location: UK
Age: 48
Posts: 81
|
|
14 May 2018, 22:36 | #112 | |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
|
Arcade Game Selector 2
Quote:
Hey StatMat, I like the WB12 skin of sairuk for the AGS2, it would be great if you could upload it to your folder ;-) I created a customised ags list for some prods that I run with the generic slave and wish to use a different skin for it. Thanks |
|
19 May 2018, 08:32 | #113 |
Code Fiddler
Join Date: Apr 2016
Location: UK
Age: 48
Posts: 81
|
Sure, no problem. I have uploaded all of the skins created by sairuk into my folder on the FTP:
AGS2-Skin-AGAWide-AmiMech.zip AGS2-Skin-AGAWide-BatmanPack.zip AGS2-Skin-AGAWide-WorkBenchBackground.zip Thanks again to sairuk for creating the skins and enjoy. |
20 May 2018, 20:41 | #114 | |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
|
Quote:
Cool, thanks I tried to access it through https://drive.google.com/drive/folde...HVIVUFTQ185NVU because I don't have access to Grandis, however I suspect it might take some time to synch. I can't see either on http://grandis.nu/eabsearch/ however it does not list it as well and tried also the Zone (I do have access to it). I am going to try tomorrow again hoping the file AGS2-Skin-AGAWide-WorkBenchBackground.zip would be there. EDIT: A few days later the file are there! Many thanks. Last edited by RoC; 27 May 2018 at 09:43. |
|
05 August 2018, 18:05 | #115 |
Registered User
Join Date: Jan 2017
Location: Australia
Posts: 84
|
I have been testing this out on my A1200 and it works great.
I wanted to test on my A500 that has a 8MB RAM expansion + CFIDE (kipper2k) so I took the working CF card from the A1200 and plugged into A500. It boots to Workbench ok same as A1200. When loading AGS it just seems to freeze, nothing on the screen. If I load Workbench first then AGS manually via cli it still doesn't load but I can access other workbench windows. Both A1200 and A500 are using official KS3.1 roms. It's a very strange one. Does anyone have any idea what AGS needs that seems to be missing from the A500? Alternatively, can anyone provide a simple set of AGS files that work on A500? |
11 August 2018, 15:27 | #116 | |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
|
Quote:
IIRC the AGS is either 020+ or AGA compatible, so shouldn’t work on A500.. |
|
11 August 2018, 20:07 | #117 | |
Registered User
Join Date: Aug 2008
Location: Göteborg / Sweden
Posts: 237
|
Quote:
|
|
15 August 2018, 11:01 | #118 | |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
|
Quote:
Interesting. So in principle it should work with ECS/68000. This gives me the idea to look into ways of troubleshooting some of my ECS installations. So far it didn’t work and thought it was simply not compatible. |
|
15 August 2018, 12:35 | #119 |
Registered User
Join Date: Aug 2008
Location: Göteborg / Sweden
Posts: 237
|
Yes, I used an A600/HD as the performance baseline when developing it, to make sure it stayed responsive even on a low end configuration.
|
18 August 2018, 10:24 | #120 | |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
|
Quote:
That was wise EDIT: The AGS now works for me with ECS. The issue was simply with the AGS background that was an AGA rather than an OCS one. For the record, it was returning a "unable to open screen" message. Last edited by RoC; 18 August 2018 at 17:13. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Updated versions of Arcade Game Selector | tomcat666 | Amiga scene | 6 | 16 April 2013 13:53 |
Name the arcade game | Parsec | Retrogaming General Discussion | 9 | 20 January 2011 21:54 |
An old arcade game | Basquemactee1 | Retrogaming General Discussion | 8 | 05 October 2007 19:27 |
Looking for Game-Selector (CDTV) | astuermer | support.Games | 8 | 27 September 2006 15:41 |
Arcade Game Selector | BadMojo | support.Apps | 1 | 13 June 2005 23:16 |
|
|