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#321 |
With MMU and FPU!
Join Date: Mar 2015
Location: On your mainboard
Posts: 270
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#322 |
pixels
Join Date: May 2014
Location: Australia
Age: 53
Posts: 476
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Now I remember the game seeing the preview via CU Amiga, very nice isometric graphics
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#323 | |
Registered User
Join Date: Jul 2009
Location: Nottingham / UK
Posts: 155
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Quote:
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#324 | |
CaptainM68K-SPS France
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Quote:
The gremlin Graphics games are freely downloadable here, with the game covers and manual scans : http://gremlinworld.emuunlim.com/ next here is what is written on the main page : "Welcome to Gremlin Graphics World, this is the official 100% legal distribution source for old Gremlin titles with permission from the software house themselves. Not only will we provide you with the games but with a little help from you the public we will also offer the original cover art, screenshots and much more so bookmark us now so that you don't miss a thing." Ian Stewart gave his approval and this website is Gremlin Graphics legal archive. So i guess you know what to do next ![]() |
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#325 |
Registered User
Join Date: Jul 2009
Location: Nottingham / UK
Posts: 155
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#326 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Site works here :/
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#327 |
With MMU and FPU!
Join Date: Mar 2015
Location: On your mainboard
Posts: 270
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@Ricardo:
You don't have to release any sources or graphics to the public. You could just make them available to Galahad and he would try to finish it. This has been successfully done before. Mark Cale of System 3 provided Galahad with the Putty Squad sources and files and Galahad created a working version which was then even published on System3's official site. See here http://www.codetapper.com/amiga/inte...a-putty-squad/ Also, Ian Stewart soon has a book about the history of Gremlin Graphics coming up, see here: http://www.bitmapbooks.co.uk/product...n-in-the-works I'm sure he would agree to such a co-operation as it would certainly generate some publicity for his book. A release of Ramrod would hit all major retro news site in a second so Ian would get some publicity for the new Gremlin book. And it's not necessary to release any sources or files. Just make them available to Galahad and he'll see what he can do. That would really be great and a true service to preserving Kevs pixel mastery! |
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#328 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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#329 |
Registered User
Join Date: Jul 2009
Location: Nottingham / UK
Posts: 155
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#330 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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Thats the spirit.......your call chap, but seriously though, didnt realise Kev Bulmer had passed away, his graphics were great......even the really early Gremlin stuff
![]() Would be awesome to see all that work get an airing either way ![]() |
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#331 |
Registered User
Join Date: Jul 2009
Location: Nottingham / UK
Posts: 155
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He contacted me because a magazine was wanting to do specials on unreleased games and wanted to start with RamRod. Which is why I came wandering about here. He then went quiet. Couple of years later I got an e-mail from his partner and found out why he had gone quiet. He was a great artist, not just pixel painting but he used to do stuff for White Dwarf and Games Workshop too. Disney were REALLY particular about people drawing Mickey Mouse, but the title screen that Kev did got passed straight away as "perfect" which is high praise from Disney.
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#332 |
Registered User
Join Date: Jul 2009
Location: Nottingham / UK
Posts: 155
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Quick update. Looks like my RamRod ST master uses 11 sectors per track (standard is 10) and thats the issue the PC floppy is having reading it. Which is good news because it means the master might still be OK - but bad news is I need to get my ST repaired now.
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#333 |
CaptainM68K-SPS France
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shame you don't have any amiga, otherwise, you could have dumped the game disk easily.
It's right that PCs can't basically dump ST 11 sectors disks this due to the hardware limitation of their Floppy disk controller. |
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#334 |
Registered User
Join Date: Sep 2004
Location: Brasil
Age: 49
Posts: 181
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I was googling about Ramrod and i found in Gremlin Archive two pictures of Richard's development floppies.
I hope that he has been able to preserve them and maybe someday we could see how Ramrod played ![]() |
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#335 | |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
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Quote:
interview http://www.atarimania.com/game-atari...t-ii_9421.html |
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#336 |
Registered User
Join Date: Jul 2009
Location: Nottingham / UK
Posts: 155
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Quick update, can't believe this thread is over 10yrs old. Hope everyone is Covid free!
I recently managed to stick the Ramrod master discs into a 1040ST. One of the 4 sub games appears to have a disc error, but apart from that everything else ran fine, so the master appears (mainly) ok. p.s. Ramrod music & sound was by Benn Dalglish. |
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#337 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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Quote:
Sadly Benn has now gone as well, can't believe its been nearly two years ![]() Yeah, this thread is older than the development time of Ramrod.......... there's something in that I think. |
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#338 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,836
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Glad you’re still around, keep us posted.
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#339 |
Registered User
Join Date: Jul 2009
Location: Nottingham / UK
Posts: 155
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#340 |
Registered User
Join Date: Jul 2009
Location: Nottingham / UK
Posts: 155
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