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#1 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Wipeout / Wipeout 2097 Fly-Through website
This website is brilliant!
Has all the tracks from WipeOut and WipeOut 2097 as Fly-Throughs. (You can also look at them from any angle in 'free' mode). http://phoboslab.org/wipeout/ Make sure you turn the music on though ![]() |
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#2 |
Registered User
Join Date: Jul 2011
Location: UK
Posts: 341
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That's awesome
![]() Great find ![]() |
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#3 |
Registered User
Join Date: Apr 2015
Location: england
Posts: 61
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Excellent, I was a massive Wipeout fan with some of the lowest lap times, never beaten as far as I know, although that was way back on the psx. PlayStation mag even told me to get a life..
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#4 |
kLiker
Join Date: Mar 2011
Location: Brno / Czech Republic
Posts: 371
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I wish there is a way how to import these maps into Amiga version of Wipeout.
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#5 |
Registered User
Join Date: Apr 2015
Location: england
Posts: 61
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#6 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,448
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CoLdStOrAgE (aka Tim Wright) linked to this track last month when the website was released. The 3D performance of my laptop really sucks but it is v cool on my Nvidia 760Ti powered workstation at home
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#7 | |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Quote:
![]() I know there at a higher resolution and filtered better but I'm impressed how well the textures hold up to be honest. |
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#8 |
WinUAE end user
Join Date: Jan 2014
Location: Bremen
Age: 44
Posts: 649
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THX.
That made my day. |
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#9 |
Registered User
Join Date: Dec 2010
Location: West Bromwich UK
Posts: 74
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Very good,I loved the Wipeout games
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#10 |
Not a Rebel anymore
Join Date: Apr 2005
Location: UK
Age: 51
Posts: 505
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I would not be at all suprised. I worked on playstation development around this timeframe for a short while and we used Amigas for drawing the textures (although I think the artists mainly used PPaint and Brilliance).
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#11 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,448
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At Argonaut they were using DPAINT for the PC
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