13 January 2015, 00:30 | #1 |
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Mummys tomb puzzel & action game
its rough and basic but I'm having fun making them :-)
mike. [ Show youtube player ] demo to play on the way soon www.amigasoftware.co.uk Last edited by mjnurney; 22 January 2015 at 23:30. |
13 January 2015, 11:58 | #2 |
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one level demo here :-)
Download the 1.3 version Last edited by mjnurney; 05 April 2015 at 11:51. |
17 January 2015, 02:57 | #3 |
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updated
10 levels , almost finished.
better sounds to add but that may be it , redo some bits of levels. its pretty easy :-) Some feedback on performance would be nice :-) Last edited by mjnurney; 09 April 2022 at 17:01. |
22 January 2015, 22:30 | #4 |
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I gave it a quick try, quite a cool little game. I'm going to chuck it in an update to my CD32 "community" compilation if that's cool with you.
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22 January 2015, 22:33 | #5 |
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Sorry, only just discovered this thread (and been busy playing other new games too!). I will download it now and play it at the weekend. Who's the Egyptian goddess pictured in one of your previous posts??
Is this game related to the classic Oh Mummy! game that was on the Spectrum? I haven't played it in years, but your game looks like a modern update of it. Last edited by Lonewolf10; 22 January 2015 at 22:38. |
22 January 2015, 23:29 | #6 |
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yes of course add it to the cd32 collection :-)
just make sure the cd32 controller works ok. no relation to the ZX game , this was going to be a copy of the pop cap game and it maybe one day if i update it some more at a later date. mike |
22 January 2015, 23:53 | #7 |
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Not a problem - Backbone's "system friendly" so I can use the fakemouse utility to move the cursor and joy2key2 to access the keyboard (suicide, quit etc)
Regarding performance, it seems to be laggy but certainly playable on a CD32 (like most backbone games) |
23 January 2015, 00:07 | #8 |
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it should run fine with an 020...
id be interested in seeing it running having said that I've only tried it with fast ram and an 020 |
23 January 2015, 07:25 | #9 |
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23 January 2015, 11:37 | #10 |
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great stuff
thanks :-) |
23 January 2015, 21:38 | #11 |
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Jay Miner as the mummy? Didn't recognized him without beard.
As with the smurf game. I don't expect Jordana Brewster (actress) will sue you, but the motions studios lawyers will if they find copyright infringement in a game, no matter if it is for free or commercial. Just be carefull. |
23 January 2015, 22:18 | #12 |
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I'm sure they have better things to do
but by the sounds of it maybe not... time to bin the game. Last edited by mjnurney; 23 January 2015 at 22:39. |
24 January 2015, 15:17 | #13 |
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Tried it on A1200 040/40 and it works. I got one issue with mouse control. Sometimes the character hangs (also far away from walls) on screen. The move animation works but he don`t move. Joystick control would be fine. IMHO there to much pics shown before/after game.
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24 January 2015, 19:40 | #14 |
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hi i know about the issue with the mouse i will look in to this,
as for pics they can be skipped :-) |
24 January 2015, 19:49 | #15 |
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i'll have an update soon
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26 January 2015, 00:03 | #16 |
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v1.3 last update.
its done or as much as I'm doing is done. there is still a bug when the man walks near a block from above - he can't get near the block? some mummies walk thru blocks even though they are solid. my next project is back to a platform game ... mike. |
26 January 2015, 20:53 | #17 |
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Look good and good things is you change player colours...so that user doesnt get confuse between player and enemys!
Sound like you found Good Game Engine for Amiga that you Enjoy with erase(mean easier to make) |
06 February 2015, 20:56 | #18 |
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Hmpf!!
I played versions 0.3 and 1.1, great level design but crap controls (mouse only!) I just played version 1.3 - great controls (cursor keys), but the game crashed out on level 7 with an "illegal function call" error. I had only stepped on the rightmost 3 activation pressure pad/plate things and it was on the 3rd one that it crashed out. I played all versions in WinUAE 2.0.1 using an A4000 configuration. |
07 February 2015, 13:26 | #19 |
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hi ,
i did play it all the way thru on fs-uae , i'll have to try it again. i havent tried on real hardware yet. mike. |
07 February 2015, 19:19 | #20 |
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I'll have another try sometime this week. Maybe I was unlucky? (It was the first time I made it to level 7)
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