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#41 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 45
Posts: 1,209
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#42 |
Registered User
Join Date: Oct 2006
Location: Poznan/Poland
Age: 47
Posts: 116
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EHB games:
- Black Crypt - Abandoned Places 2 - The Settlers ... ? Agony - static images are in EHB |
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#43 |
pixels
Join Date: May 2014
Location: Australia
Age: 53
Posts: 476
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Fusion http://hol.abime.net/637 (sorry to dig up an old thread)
Researching HB games at the moment ![]() Some info on HB modes here which also points out Agony uses it in the loading screens. http://amiga.lychesis.net/knowledge/EHB.html |
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#44 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
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My own game, Brainbow, used EHB for the pointer and game overlay, I just thought it was the best way of keeping all 32 colours and not wasting any for the pointer, and it looks cooler too, having a semi-transparent overlay!
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#45 |
pixels
Join Date: May 2014
Location: Australia
Age: 53
Posts: 476
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Interesting idea Foebane, thanks for sharing.
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#46 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,017
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Cavitas is in Half Brite mode I think
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#47 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,603
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Talking about non in-game graphics i did level loading screens for Powder in EHB but the only ones to be used were on Game Over and end of the game
The ones i still have are visible here in my blog: The Powder Diaries – 5 – Road to somewhere Last edited by saimon69; 07 June 2019 at 23:19. |
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#48 |
Lemon. / Core Design
Join Date: Mar 2016
Location: Tier 5
Posts: 1,213
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I think (possibly) I used EHB on the title screen of Wonderdog
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#49 |
Registered User
Join Date: Sep 2017
Location: Kansas, USA
Posts: 329
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Although it probably qualifies as the inverse of the thread title, M1 Tank Platoon used EHB for some reason on the cutscenes.
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#50 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,017
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#51 | |
Lemon. / Core Design
Join Date: Mar 2016
Location: Tier 5
Posts: 1,213
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Quote:
![]() Definitely a demo effect if ever there was one ![]() ![]() Actually, Core only did an Amiga version of this because I claimed I could knock it out in 8 weeks.... actually took 12 weeks in the end... and a lot of late nights and 72hour weekend shifts ![]() |
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#52 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
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#53 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,017
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thats because it was written by Nuke/Spaceman formerly of Anarchy or whatever group Dan was in at the time
![]() In fact one of the Core games has an actual demo tune in it from the end part of Seeing is Believing demo by Anarchy. |
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#54 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,603
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Nuke/Spaceman aka Martin Iveson; its musics were darn good but the technical side of it is equally awesome!
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#55 | |
Not a Rebel anymore
Join Date: Apr 2005
Location: UK
Age: 51
Posts: 505
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Quote:
you can but what's the point of using EHB on AGA machines. You have the extra palette registers available so an extra bitplane will give you 64 colours which you can have complete control over instead of the exact same 6 bitplanes only giving you 32 colours you have complete control over in EHB. |
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#56 | |
Registered User
Join Date: Dec 2014
Location: germany
Posts: 439
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Quote:
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#57 |
pixels
Join Date: May 2014
Location: Australia
Age: 53
Posts: 476
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Thanks everyone for your contributions and insight into various games.
I stumbled across Enemy: Tempest of Violence http://hol.abime.net/2856 | [ Show youtube player ] that seems to use halfbright quite nicely for player shadow. The copper background effect with shadow added is interesting also. The developers website here http://www.anachronia.ch/ Besides games, I am experimenting with halfbright mode and colour cycling at the same time (see attachment). |
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#58 |
Registered User
Join Date: Feb 2009
Location: london/england
Posts: 1,347
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#59 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,443
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Universe, the graphic adventure is in EHB
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#60 |
CON: artist
Join Date: Feb 2006
Location: Poland
Age: 43
Posts: 1,250
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![]() "On IT!" logo in Chips uses EHB. |
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