24 July 2023, 13:52 | #41 |
old chunk of coal
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I think I misunderstood you because you mentioned the MIDI_Instruments file, which is only needed for the built in synth. So you'd like to use CAMD, right? Currently the game is hardcoded for "out.0", I'll figure out something to find the other outputs if that's not available.
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24 July 2023, 13:52 | #42 | |
old chunk of coal
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Quote:
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24 July 2023, 14:11 | #43 | |
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Quote:
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24 July 2023, 14:32 | #44 |
old chunk of coal
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Based on these videos it's slightly faster because it runs in the original 320x200 resolution:
[ Show youtube player ] [ Show youtube player ] |
24 July 2023, 15:38 | #45 |
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+144 fps in 320x200 window mode/vsync off for A1200 with PiStorm32 Lite RPi 4B. Used the 060 version.
Last edited by hammer; 24 July 2023 at 15:52. |
24 July 2023, 16:06 | #46 | |
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PiStorm-Emu68 can brute force both GMPlay and Dark Forces. |
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24 July 2023, 16:07 | #47 |
Retro Freak
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Hi
Working splendidly on pistorm32... Only, I can't get music to work. SFX is ok, but music doesn't play. I have MIDI_Instruments file in the directory, I have midiType=2 ... should be working fine. AHI music in other games works perfectly fine. [ Show youtube player ] Last edited by tomcat666; 24 July 2023 at 16:18. |
24 July 2023, 16:09 | #48 | |
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24 July 2023, 16:10 | #49 |
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the game works very badly (1 fps) on my A2000 equipped with a 68060 50 mhz 128 mo fast and picasso IV 4 mo RTG with the game on a sscsi2 card which takes sd cards
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24 July 2023, 16:10 | #50 |
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Use the 060 version.
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24 July 2023, 16:12 | #51 |
A1260T/PPC/BV/SCSI/NET
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Having same problem, how to get internal midi synth working ?
It works happily with ADoom, but here there is no music Also in window mode there is some text to fix |
24 July 2023, 16:16 | #52 | |
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Try the 060 build. The 040 build seems to be missing the built-in soft syn. |
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24 July 2023, 16:19 | #53 |
Retro Freak
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Ahhh, thank you. With 060 version Music is working perfectly fine.
[ Show youtube player ] Last edited by tomcat666; 24 July 2023 at 16:24. |
24 July 2023, 16:23 | #54 |
A1260T/PPC/BV/SCSI/NET
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Yep, just discovered the same, 040 is missing it, 060 works!
Really hoping that some day someone will eventually make 22KHz adoom midi instruments file |
24 July 2023, 16:24 | #55 |
mä vaan
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I have a Amiga 1200 with Zorro II extender, CFG card and RTG works just fine, only little lower fps than with AGA. So it should be perfectly playable with your machine.
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24 July 2023, 16:28 | #56 |
A1260T/PPC/BV/SCSI/NET
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Another strange thing is speed limits, 040 is locked to 29 FPS in full screen
While 060 version is running at 59/60 And sadly any bigger then 320x200 resolution fails with a black screen in RTG |
24 July 2023, 16:40 | #57 |
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24 July 2023, 17:12 | #58 |
A1260T/PPC/BV/SCSI/NET
Join Date: Jan 2013
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Would be nice to see a PPC build too.
A Warp3D version will probaby run nicely too, we only have Descent to prove it so far. |
24 July 2023, 19:33 | #59 | ||
old chunk of coal
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Quote:
Quote:
Set vsync=false in settings.ini. |
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24 July 2023, 20:46 | #60 |
Amiga is my Religion
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Great Port! Works nice so far. As my setup can not use 320x200 in RTG I would need scale=2 to use 640x400 but its currently not supported or not working at all?
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