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#281 | |
Registered User
Join Date: Aug 2008
Location: Salisbury
Posts: 770
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Quote:
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#282 |
Puttymoon inhabitant
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I do not get Tape Room, manual is not helpful in that. I can turn up and down volume there - shall I buy Amiga Addict to understand it too?
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#283 |
Registered User
Join Date: Aug 2008
Location: Salisbury
Posts: 770
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Pro-tip, shoot the play button ( and watch out for your ears! ). That sound might be familiar....
EDIT: you actually need to find the tapes first before they appear in there... EDIT: OK.. here is the first one..... Last edited by h0ffman; 21 June 2024 at 00:25. |
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#284 |
Puttymoon inhabitant
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#285 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,022
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HOL entry: https://amiga.abime.net/games/view/cecconoid
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#286 | |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,054
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Quote:
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#287 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,022
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#288 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,054
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#289 |
TheCrazyDevil ;)
Join Date: Mar 2013
Location: Berlin/Germany
Age: 40
Posts: 250
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The game is really cool! And even though I've finished the game (thank you for congratulations, malko) I didn't visit all the rooms and didn't get all the achievements.
![]() ![]() And the music is fantastic! ![]() ![]() ![]() |
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#290 |
Registered User
Join Date: Apr 2020
Location: Calvi Risorta
Posts: 175
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Has anyone else tested this on AMIGA with PISTORM?
Unfortunately I noticed that the PIXEL effects are absent on mine... Both ADF and WhdLoad |
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#291 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,022
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h0ffman is aware of the issue and a new slave will be available soon-ish.
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#292 |
Registered User
Join Date: Aug 2008
Location: Salisbury
Posts: 770
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If you pop into the pistorm discord and find the whdload wrapper channel, you'll find the new slave. Waiting for some more testing before we do an official release.
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#293 |
Registered User
Join Date: Sep 2009
Location: Sweden
Age: 43
Posts: 56
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I just got the game, and it´s really cool!
Smooth gameplay with lots of effect´s and a great tune to go with all the blasting. And lot´s of secrets to discover it seems =) However I got a question. How do you pronounce the title of the game? is it Keckonoid, Sessoniod, Seckonoid? |
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#294 | |
Puttymoon inhabitant
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Quote:
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#295 |
Registered User
Join Date: Sep 2022
Location: Eastbourne
Posts: 1,091
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If Raf uses an authentic pronouciation for his surname I'm thinking Syeck-uh-noid or similar? He may have Anglicised it slightly to make it Check-oh-noid or similar though, a la Daniel Ricciardo, which I'm sure no Italian would pronounce Rick-ah-doh.
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#296 |
Registered User
Join Date: Aug 2008
Location: Salisbury
Posts: 770
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The ambiguity is what I live for
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#297 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,907
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I wonder if chatgpt is correct?
![]() "Cecconoid" is pronounced as "Chek-uh-noid." The pronunciation breaks down as follows: "Cec" sounds like "check" "co" sounds like the "uh" sound in "comma" "noid" sounds like "noid," similar to the ending in "android" So, "Cecconoid" is "Chek-uh-noid." I've just assumed it SeSS-a-noid all along Last edited by ransom1122; 24 June 2024 at 05:53. |
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#298 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,604
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Tried to explain the pronunciation to Amiga bill once, i think he missed that
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#299 |
Registered User
Join Date: Oct 2021
Location: England
Posts: 1,272
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in my head-cannon its seek-ah-noid, then again ive kinda always done this with words im not sure of, i just end up using whatever feels/sounds easier to say even if later i find out the correct pronunciation i still end up sticking to what ive been using for ages/originally.
it would be pretty weird asking raphael, "so er, weve all got this question...... HOW IS your name pronounced?" |
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#300 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,054
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Do you think that some asm coders may pronounce it as : SEKA-no-i-d ?
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