14 June 2018, 18:22 | #1 |
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Interview with Erik Hogan
The magazine Obligement publish today an interview with Erik Hogan, one of the few game developers on Amiga who has already published some goodies like his Special Editions of old commercial games and is about to release a new action game called AlarCity.
Interview in english: http://obligement.free.fr/articles_t...twhogan_en.php Interview in french: http://obligement.free.fr/articles/itwhogan.php |
15 June 2018, 07:43 | #2 |
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Nice interview, if not too late it will be interesting to know what tools has been used for coding, music, GFX, why AGA only, possible port to OCS/ECS, how far is he pushing the Amiga, lmitations he encountered How do they work together, IRL, via Internet, how do they keep being motivated...
Last edited by kamelito; 15 June 2018 at 08:00. |
15 June 2018, 08:11 | #3 |
Puttymoon inhabitant
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I think earok will answer all those questions here soon
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15 June 2018, 09:11 | #4 | |
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Location: Auckland
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You know me too well haha.
Quote:
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15 June 2018, 09:25 | #5 |
Puttymoon inhabitant
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Nooly (musician) is a friend of mine, lives in Czech Republic (Central Europe).
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15 June 2018, 09:59 | #6 |
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Great article
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15 June 2018, 10:09 | #7 |
Pixelglass/Reimagine
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15 June 2018, 10:18 | #8 |
Junior Member
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Great interview, + for extra answers Earok !!
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15 June 2018, 11:30 | #9 |
MI clan prevails
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Location: Belgrade, Serbia
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Somehow I read 'Hulk Hogan' and now my disappointment is immeasurable
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15 June 2018, 11:37 | #10 |
Banned
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Hahahahaha
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15 June 2018, 13:53 | #11 |
Zone Friend
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Location: France
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Thanks for answering
One more thing, how did you met all the guys in the team? How does the project started? |
15 June 2018, 19:38 | #12 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
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Well about music i use Milkytracker on Windows since have no real Amiga here in US but i guess Tsak uses protracker
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16 June 2018, 01:55 | #13 |
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"Through EAB" is the short answer, the longer answer is that there's a story specifically for how I got working with Tsak. He reached out to me with a private message after I started working on Giana SE and offered his help, and ultimately because of his assistance (he ultimately did the bulk of the work), Giana SE ended up looking fantastic
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