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#81 |
Registered User
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,262
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openBOR GUI: Updating the GUI, among the improvements now the GUI looks good on RTG screens
openBOR GUI 0.3.15 or 0.3.14 ? By F.Brandis Download Last edited by AMIGASYSTEM; 11 November 2017 at 21:53. |
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#82 |
Registered User
Join Date: Nov 2016
Location: Vermont - USA
Posts: 44
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@lantus360 - Been playing it a bit, works great!.
@Amigasystem - Great! thanks for this. |
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#83 |
MVG
Join Date: Feb 2013
Location: Olathe, Kansas
Posts: 215
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Did you plug joystick/game pad in port 2 ?
Last edited by lantus360; 28 June 2017 at 20:35. |
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#84 |
68k RULEZ
Join Date: Jul 2010
Location: Germany
Posts: 199
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Same here when you go right and then left sometimes no respond from Stick, enemys are still moving, but you cant move, after a short time it will work again and so on, FPS are still the same.
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#85 |
MVG
Join Date: Feb 2013
Location: Olathe, Kansas
Posts: 215
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it requires lowlevel.library. if you dont have that in libs: it may not work
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#86 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,856
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Yes, plugged in port 2. I'll check if lowlevel.library is there though and report back, thx!
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#87 |
Registered User
Join Date: Mar 2010
Location: Beckenham/England
Posts: 797
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That was a problem caused by the size of your window titlebars not RTG, in AfA you can add the names of problematic programs to the blacklist icons tooltypes in Prefs/presets/skins. This should cause them to use a standard sized titlebar.
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#88 |
Registered User
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,262
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No James, the problem was on the lower tabs, it also happened on OS 3.9 Standard RTG, unfortunately i can not replicate I no longer have the old version.
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#89 |
Registered User
Join Date: Mar 2010
Location: Beckenham/England
Posts: 797
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Yes, that's what happens with some old/badly written programs when the titlebar is too large, the contents at the bottom of the window are pushed out of bounds.
Old version on AfA without blacklisting: Old version on AfA with blacklisting: |
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#90 |
Registered User
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,262
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Thank you James now I understand
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#91 |
68k RULEZ
Join Date: Jul 2010
Location: Germany
Posts: 199
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Any news ?
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#92 |
MVG
Join Date: Feb 2013
Location: Olathe, Kansas
Posts: 215
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#93 | |
Registered User
Join Date: Nov 2014
Location: Norway
Posts: 388
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I assume something based off this post;
Quote:
I havent tested OpenBOR yet, so I dont know if this has been adressed, or if its only a problem for him ![]() |
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#94 |
68k RULEZ
Join Date: Jul 2010
Location: Germany
Posts: 199
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Yes this is the Problem Overflow Thx
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#95 |
Posts: n/a
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Amazing work!
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#96 | |
Posts: n/a
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Quote:
Lantus you still there friend? i know your busy but hit me up when you have a chance please |
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#98 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,436
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but is there already an openbor compiled ready to download?
edit: i found it. Last edited by Seiya; 12 July 2020 at 21:41. |
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#99 |
Vodka monster.
Join Date: Jul 2009
Location: UK
Posts: 337
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Congrats lantus360 on your Amiga 68k port. Sadly my accelerator is only a 68030 so it isnt going to run that well, although I'll give it a whirl under WinUAE later.
You might like to check this link. It has virtually every community made OpenBor pack ever released, but be warned; it a big download. Torrent link is on the page... https://archive.org/details/OpenBorPAKCollection Hopefully that page will give you plenty of pak's to test your OpenBor port with ![]() |
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#100 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,436
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thanks for this link. much games there
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