14 January 2010, 14:58 | #41 | |
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Hey meynaf, it's me again
I tried this solo thing again, this time with a reincarnated Halk. It's going much better. He has 200 health now and is Journeyman Fighter and Ninja, Apprentice Priest and Novice Wizard. His equipment is full metal armor from the big armored guy which I managed to kill He still has food and water left too, and I'm still in the hall of champions killing monsters Turns out this part of the game is much easier than I thought, hehe. Quote:
Last edited by Thorham; 14 January 2010 at 15:29. |
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14 January 2010, 15:48 | #42 | ||||||
son of 68k
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Quote:
However, as time passes, features of Amiga versions come in this one, e.g. drink directly at a fountain or click on walls to detect hidden passages. Quote:
Even DM2 does this object removeal. Changing this would require a completely incompatible format (this is what CsbWin did). Quote:
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14 January 2010, 16:29 | #43 | |
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Quote:
Thanks for the compliment Although I must admit that this takes quite a few reloads |
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14 January 2010, 21:40 | #44 |
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16 January 2010, 20:52 | #45 |
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Hi meynaf,
After killing some more monsters in the hall of champions, only the rock piles and a single animated armor are left over. After running low on food, again, I lowered myself down to the worms. Those were easily dispatched After that, I killed the dragon. Man, that took a while. The fastest damage I could manage was with punches, but it was enough. Phew Time to continue PS: Those flying snakes s.u.c.k. I managed to kill a bunch and get a key from one of them. Minor update: I finally got to the food and water area, my troubles are over Was needed badly, because both my water skins were empty. Also got hold of a potion bottle, which was needed as well. Poison really sucks when you don't have one. Halk is now: Adept Fighter Expert Ninja Adept Priest Adept Wizard All I can say is that going solo is much better for me. That hall of champions just doesn't want me to recruit a full party. Furthermore, even if I did make it out, I would run into food and water problems quickly with four characters. Minor update 2: Ventured further, and got two keys I didn't have yet. Obtained the Boots of Speed and the Mail of Darc. Great armour, that darc mail, and it's better than having to wear a cursed item anyway. Also found various food stashes. Halk is now expert in every class. So far this dungeon has proved to be quite doable, but it's certainly not easy Minor update 3: Killed the second dragon. Now I have 19 dragon stakes Went from expert wizard/ninja to first level master for both. Guess I'll train a priest level now, and get that to master level 1 as well. Did you know that when you've reached the highest master level you can still gain levels for that class? The game doesn't show it, but internally it works that way. Minor update 4: Found the Garnet key and a Moon key. I think I completed Lethal Caughing Quite doable. Got Halk to level one master in everything except Wizard, he's level two master there. There's certainly a lot of food in the dungeon. Hope those dragon sstakes don't disappear on me (stored them in an alcove, so they should be safe, right?). Last edited by Thorham; 19 January 2010 at 01:51. |
18 January 2010, 20:51 | #46 |
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I've found a bug. When you place a chest in your hand to open it and then remove it and place it somewhere in the inventory, you can still click on the area which displays the chest items and grab the items as if theres a chest placed in the hand. It stays like this until you place another item in the hand and exit the inventory screen.
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22 January 2010, 15:56 | #47 |
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It seems our skills scared Meynaf to death and he's now closed in the basement, buzy forging a new kick-ass dungeon!
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22 January 2010, 16:54 | #48 |
son of 68k
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I'm not scared away, I've had bad monitor problems
Got an old tv now and am back in business (I hope !). Let's see how far our pal Thorham can get. The nightmare dungeon still has some bad surprises in store |
22 January 2010, 17:02 | #49 |
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29 January 2010, 10:47 | #50 |
son of 68k
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New release is available ! (still same address)
It fixes bugs that have been signaled : - magic foot prints now work as in original game - chest bug in inventory fixed Also, smallest dungeon has gained a few levels... Note to Thorham : you can keep your saved game in the nightmare one so you won't lose your progression (that dungeon didn't evolve this time), but please use new code AND new graphics.dat. |
29 January 2010, 17:29 | #51 |
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DOH! Does it mean I have to start the smaller dungeon over AGAIN?!?! NO WAY!!! ;D
And btw, I still can't find the missing key... |
29 January 2010, 19:43 | #52 |
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30 January 2010, 12:13 | #53 | |
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01 February 2010, 10:09 | #54 | |||
son of 68k
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Quote:
Look at places you couldn't go. If everything fails, gimme yer saved game ! Quote:
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21 February 2010, 17:05 | #55 |
son of 68k
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I've made a new release of the archive. It fixes several code bugs, and adds two new levels in the main dungeon (even though no-one will reach them ). Also features some surprises to change some strategic aspects. The game can now be played 'til the end. Of course, even if you don't play that dungeon, using the new code is necessary.
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07 March 2010, 16:15 | #56 |
son of 68k
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It appears everyone died in the dungeons. It's quite calm in here...
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24 March 2010, 21:08 | #57 | |
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Quote:
The nightmare dungeon will have to wait until I get another A1200 mobo (going to happen pretty soon now). If something goes wrong with that (unlikely), I'll copy the progress I've made over to the peecee, but I'd rather not do that just yet, and besides, this new dungeon seems like it's fun, too, so I'll just play that for a while and see how far I can get. Update: I started playing seriously now, and I'm currently killing all those mummies right after the screamer block. Almost got my ass kicked there Last edited by Thorham; 26 March 2010 at 17:21. |
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22 April 2010, 13:24 | #58 |
son of 68k
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22 April 2010, 14:58 | #59 |
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@meynaf
Oops, I forgot to send you my gamesaves and see what's wrong with the damn key... To be honest, I lost interest in the dungeon since I had to start it all over for the 3rd (!!!) time to catch up with the updates... |
26 April 2010, 08:50 | #60 | |
son of 68k
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Quote:
I'm still interested in your saved game, but please note that there was a way to lock yourself in the old version, that I fixed in the new one. |
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