06 October 2011, 17:15 | #1 |
Registered User
Join Date: Aug 2008
Location: Spain
Posts: 527
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WHDLoad "Dungeon Master" on Minimig
Hello there!
I'm getting an error each time I try to launch this WHDLoad-ed classic: Code:
Exception "Address Error" ($F00C) PC = $D7F75C (Slave $5CC) Read from $CFC251 (ExpMem $45421) A lot of other games requiring the A500 rom installed in kickstarts DO work here: it's just Dungeon Master that fails. I've tried both Whdload 1.6.9 and 1.7.0, same error is displayed. I'm also using the latest (2009) slave. Any other ideas? Thanks! |
06 October 2011, 17:57 | #2 |
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have you treid NOVBRMOVE?in tooltypes.or NOMMU
roy |
06 October 2011, 21:54 | #3 |
Zone Friend
Join Date: Jul 2005
Location: Toronto, Canada
Posts: 734
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I had a problem with dungeon master when I tried to get it going on my system. No matter which flag I set I could not get it to work until I repaced the most recent save I believe v 1.1 with the old v 1.0. So far it works fine. I also use whdownload version. I can't remember which other flags I set right now. The computer isn't right infront of me, but for me it was. Problem with the new slave version.
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06 October 2011, 22:49 | #4 |
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@roy_bates: tried NOVBRMOVE, and I get the same error. NOMMU doesn't make sense as Minimig doesn't have an MMU AFAIK. Tried anyway, it didn't make a difference,either.
@source: tried your suggestion and replaced the savegame from the 1.0 version (well, disk.2 actually). It didn't work either. thanks, both of you. I believe it's just that Minimig CPU cache isn't actually disabled with NOCACHE, so DungeonMaster Whdload remains incompatible with it. |
07 October 2011, 09:36 | #5 |
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i think what source is trying to say is to replace the install from whdload 1.0 to 1.1
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07 October 2011, 11:51 | #6 |
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Location: Spain
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The Dungeon Master 1.0 Slave is intended for 68020+, and wouldn't work on a plain 68000 as the Minimig. If he means that, well, it's no use anyway :
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07 October 2011, 14:48 | #7 |
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i dont really know much about the minimig,but cant it use adf files.after all its a one disk game?
roy |
07 October 2011, 15:09 | #8 |
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Location: Spain
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yes, yes, but I registered Whdload to avoid the looooong loading times in some games, souch as this one: takes forever to load when I want to enter the dungeon.
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07 October 2011, 16:36 | #9 | |
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Quote:
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07 October 2011, 17:32 | #10 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,432
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I take it we are talking Dungeon Master 1? (AFAIR, Dungeon Master 2 is 020+ only)
The last version (3.6?) from Psygnosis came unprotected on a standard DOS disk as a single part file (with Workbench Icon!) which can be run from Workbench on a plain 68000. If you copy this file to your hard drive it works from there too. I used this version on my A500 with GVP Impact HD8+ hard drive from start to end and I know it will work with MiniMig. I'll double check the details when I get back home and post the details here and in the Zone. |
08 October 2011, 16:15 | #11 | |
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Quote:
[EDIT] Tried 3.6. It's system-friendly and file-based, yes, but it won't load unless booted from the floppy disk: if the disk is inserted when the system has already booted an one tries to load the loader (bjload_e) an error saying "DISK DAMAGED" appears. Last edited by Gaula92; 10 October 2011 at 12:55. |
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