27 May 2012, 16:21 | #1 |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,545
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Remote Debugger
I often read that games developers used a second Amiga to remote-debug their code. Is that only sending some messages over the serial line, or does a real remote debugger exist, which can be controlled using a second system with a terminal program?
I don't know of such a program for the classic Amiga. Does it exist? A real 68000 debugger, communicating over the serial port, would be very useful! |
27 May 2012, 22:08 | #2 | |
Registered User
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Quote:
http://de3.aminet.net/dev/debug/COP.readme I tried RomWack using the serial port and a null-modem cable with a PC as terminal. IIRC to start the debugger on the Amiga there are three way: 1) A crash 2) Using "loadwb -debug" and then Debug menu on the workbench screen 3) in your code: move.l 4.w,a6 jsr _LVODebug(a6) Bye Fabio |
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28 May 2012, 00:11 | #3 | |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
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Quote:
Unfortunately it has some strange requirements on the serial terminal, but I will check that. |
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28 May 2012, 12:26 | #4 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,847
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I think most game dev used cross dev, like Snasm from SN Systems, I remember also the PDS used by factor 5 don't know if it's the same used on C64 or Amstrad ...(http://codebase64.org/doku.php?id=baseds)
They hook the computer to a PC using an HW add on card. Kamel Last edited by prowler; 28 May 2012 at 22:38. Reason: Tried to add <noparse> </noparse> tags. It didn't work, but the link does nonetheless! |
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