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Old 03 August 2009, 17:47   #1
SailorSat
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Enhanced Users - Define TWO resolutions

Hi Toni
I recently came up with another dumb idea.

I am using WinUAE in both an arcade cabinet as in an dedicated emulation PC [in an A600 case] and have defined several modelines for "real" PAL and "real" NTSC modes, and currently need to switch them by hand while playing games

It would be cool to have an option to define a seconds fullscreen mode.
One for PAL mode and a second one for NTSC.

Would be cool for games like Dynablaster to automatically switch to NTSC resolution and back as needed.
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Old 03 August 2009, 21:31   #2
smoorke
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try using uae-configuration tool in a script to change the corresponding values
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Old 04 August 2009, 19:57   #3
Toni Wilen
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Not a bad idea. Perhaps someday as usual
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Old 17 August 2009, 10:57   #4
Toni Wilen
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Does this really need GUI options? IMHO this would be yet another useless configuration option

I am thinking of simply automatically switching between 50Hz and 60Hz modes, automatically selecting "best fit" resolution:

- store original resolution
- collect list of modes that have same color depth and support new refresh rate (50/60)
- select mode that has correct aspect ratio. if found -> use it. end.
- select mode that has original width and height. if found -> use it. end.
- switch to non-vsync mode temporarily (until switched back to supported refresh rate) to fix sync. keep same resolution.

Example (using stupid example resolutions)

320x256 50Hz vsync mode, switching to NTSC, first try 320x200 60Hz, then something that is closest to 320x200 (for example 320x240 would match if available, then finally default to 320x256 if nothing else available)

As long as some filter is enabled with enabled aspect ratio setting, aspect ratio would be automatically corrected even if selected resolution isn't exactly right.
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Old 17 August 2009, 11:55   #5
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That should work fine in most cases though I'd still prefer to have an option to choose the resolution myself.
Maybe a config file "only" option.

gfx_resolution_expert=1
gfx_resolution_ntsc=720,240,16,60
gfx_resolution_pal=720,288,16,50


My concerns about "automatic" would be currently I'm using "bigger" resolutions than needed to include the "overscan" area. A Workbench 1.3 screen without the blue "background" all around simple doesn't look right.

In my case 320x256 is output in 60Hz only, whereas 320x288 would be 50Hz. but still missing the "overscan" area, which would end up simply black. For perfect output I'd choose 360x288 (I'm using that for Commodore 64 emulation).
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Old 17 August 2009, 12:00   #6
TCD
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Quote:
Originally Posted by SailorSat View Post
In my case 320x256 is output in 60Hz only, whereas 320x288 would be 50Hz. but still missing the "overscan" area, which would end up simply black. For perfect output I'd choose 360x288 (I'm using that for Commodore 64 emulation).
You're using an Amiga emulator to run a C64 emulator?
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Old 17 August 2009, 12:01   #7
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No, I'm running multiple emulators on my setup and just add "hand tuned" modes to my system as I need them.
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Old 17 August 2009, 12:09   #8
Toni Wilen
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Quote:
Originally Posted by SailorSat View Post
My concerns about "automatic" would be currently I'm using "bigger" resolutions than needed to include the "overscan" area. A Workbench 1.3 screen without the blue "background" all around simple doesn't look right.

In my case 320x256 is output in 60Hz only, whereas 320x288 would be 50Hz. but still missing the "overscan" area, which would end up simply black. For perfect output I'd choose 360x288 (I'm using that for Commodore 64 emulation).
But automatic would select 320x256/60Hz instead of 320x288/60Hz in this case. I said "select mode that has correct aspect ratio" and 320x256 is "more correct" than 320x288 for NTSC.
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Old 17 August 2009, 12:23   #9
SailorSat
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(Sorry for buggin again )

Yeah I got that, actually was talking about automatic selection of a PAL resolution in that case.

My table currently has several modes that would match an automatic selection:

22: 321x240, 16-bit (60) <- NTSC lores
*
25: 321x256, 16-bit (60) <- PAL lores
*
73: 640x240, 16-bit (60) <- NTSC hires
*
76: 640x288, 16-bit (60) <- PAL hires

And so on...
However the resolution I'd choose "by hand" most likely would be overlooked.

37: 360x240, 16-bit (60)
*
40: 360x288, 16-bit (50)
*
82: 720x240, 16-bit (60)
*
82: 720x288, 16-bit (50)
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Old 17 August 2009, 12:36   #10
Toni Wilen
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It would still work perfectly

GUI is still used to define one resolution for default mode. (if configured as PAL Amiga, resolution is considered as a PAL mode and vice versa)

This mode is used as a base for "other" mode when calculating "best fit" resolution.

For example, if you select 360x288 as PAL Amiga resolution, NTSC switching would automatically select 360x240. (because it is closest match when including aspect ratio difference)

I guess I can include configuration (maybe..) file override if some special cases are needed but I won't include GUI configuration.
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Old 17 August 2009, 12:38   #11
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Ah now I get it, yes that would be fine.
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