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Old 06 March 2013, 16:01   #1
Retro-Nerd
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General user thoughts and feature wishes

I assume Frode already has a lot of ideas to improve FS-UAE+launcher+database. What are your thoughts and wishes? Mine for now:

-50/100Hz refresh rate selector in the launcher
-Warp mode key mappable to joypads
- More website links for the launcher (buttom) e.g. to the WHDLoad readme files, Amiga-Manuals.
- launcher support for the unexotica Amiga music files, Deliplayer as default.
- a hints, cheats, trivia section in the database for each game.
- some gamelist filter as you find in MAME/Emuloader, e.g. List all/available/missing



Some stuff that Frode already consider

-Global support for WHDLoad betas
-A "forced A1200" option for all WHDLoad games in the database
- fully custom configurable whdload.prefs (works fine in a current test version.)
- tabs where you can switch between the official database and your custom configs

Last edited by Retro-Nerd; 06 March 2013 at 17:58.
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Old 06 March 2013, 16:11   #2
TCD
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Quote:
Originally Posted by Retro-Nerd View Post
-Warp mode key mappable to joypads
I'm not sure about the correct syntax for your joypad, but
Code:
keyboard_key_kp2 = action_warp
works fine here (in Custom Settings)
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Old 06 March 2013, 16:19   #3
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I want to set it in my joypad.conf. Looks like this now. I would replace the menu button for a test.

Quote:
# USB Gamepad

[default]
include = universal_gamepad
axis_0_neg = dpad_left
axis_0_pos = dpad_right
axis_1_neg = dpad_up
axis_1_pos = dpad_down
button_3 = west_button
button_4 = north_button
button_1 = east_button
button_0 = south_button
button_8 = select_button
button_5 = start_button
button_6 = left_trigger
button_7 = right_trigger
button_2 = menu_button
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Old 06 March 2013, 16:20   #4
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I'd say it should be:
Code:
button_2 = action_warp
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Old 06 March 2013, 16:24   #5
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No, i assume Frode has to make this mappable first.
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Old 06 March 2013, 16:28   #6
TCD
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Have a look here: http://fengestad.no/fs-uae/input-mapping

According to that it should be:
Code:
joystick_0_button_2 = action_warp
in your custom settings.
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Old 06 March 2013, 16:33   #7
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Well, it doesn't work in my mapped joypad.conf. But let it stop here, too much OT.
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Old 06 March 2013, 16:43   #8
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I vote for another scanlike-crt shader that i can play with (settings)
Or any other cool shader, that is usable
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Old 06 March 2013, 16:50   #9
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If we talk about filter: I like blargg's NTSC filter. You can preselect the look of a composite, s-video and RGB cable. Or you can edit it manually, even the blur and scanlines. Looks pretty authentic in e.g. Nestopia or SNES emulators.

http://slack.net/~ant/libs/ntsc.html

http://filthypants.blogspot.de/2010/...9,r:4,s:0,i:92

http://img120.imageshack.us/img120/1...estopiatn9.jpg

Last edited by Retro-Nerd; 06 March 2013 at 16:58.
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Old 06 March 2013, 17:02   #10
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Quote:
Originally Posted by Retro-Nerd View Post
If we talk about filter: I like blargg's NTSC filter. You can preselect the look of a composite, s-video and RGB cable. Or you can edit it manually, even the blur and scanlines. Looks pretty authentic in e.g. Nestopia or SNES emulators.

http://slack.net/~ant/libs/ntsc.html

http://filthypants.blogspot.de/2010/...9,r:4,s:0,i:92

http://img120.imageshack.us/img120/1...estopiatn9.jpg
Pretty nice matey, lets hope it will get added eventually into fs-uae.
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