Both piracy and Atari ST may have contributed to the quality of Amiga games but neither are unanimously guilty here as there are multiple ripple effects (both positive and negative) with both.
Many other factors like small market size, audience expectations, publishers and their business models, one-man dev teams, nonexistent quality control, lack of knowhow, schedules etc all had similar contributing factors and ripple effects that ultimately led to early Amiga games library not being 100% stellar.
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