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Old 22 January 2020, 00:30   #1
CFou!
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Join Date: Sep 2004
Location: France
Age: 50
Posts: 4,277
Some audio interrupt problem on winaue with RollingThunder?

Hi,

I 'am working on Rolling Thunder whdload's patch .

For patch was finished but:

On several real amiga configuration i am not sound trouble:
a1200+Blizzard 1260
a1200+Blizzard 1230
a1200+8Mo 60020

but on Winuae audio interrupt code can freeze or no sound are displayed except with 68000 CPU configuration.

i test several configuration using following options it's all cases:
- CPU: approcimate A500/a1200 or exact-cycle
- Chipset: Wait for Blitter/AGA/Collision level=full/exact-cycle
- Chipset extra/Generic, 1200 or 4000

interrupt code is curiously coded but it seems it works fine on all my real amiga.

have you same problem with winaue or real configuration?

HAve you solution to fix it?

PS: attached installed version of both IPF version of Rolling Thunder for test.
Attached Files
File Type: lha RollingThunder-WHD-INST-beta.lha (249.8 KB, 76 views)
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