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Old 22 December 2023, 09:18   #10
aros-sg
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Join Date: Nov 2015
Location: Italy
Posts: 191
Quote:
Originally Posted by Daytona675x View Post
tons of bullets - and I mean it!
Is collision detection for all the bullets active/executed (and just "ignored" for some) in the video?

How much frame time does it take?

Is it using the point vs rectangle (insead of rectangle vs rectangle) trick?
(google: "contra collision detection")
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