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Old 16 August 2018, 20:52   #3
jotd
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Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,161
sometimes fast memory is only used to save some loading times... and sometimes fast memory is used to load the code: here you get massive speedup.

Most system-compliant games will naturally use fastmem (unless the exec hunks are forced to CHIP like Chaos Engine CD32 or Ultimate Body Blows CD32 grrrrr).

So I'd rather make a list of games which WON'T use fastmem (add the 2 above in the list, unless you're using the whdload patch )
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